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Petition aganst salary changes

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This Post:
11
281870.21 in reply to 281870.17
Date: 9/4/2016 4:00:57 PM
Neverwinter
CGBBL
Overall Posts Rated:
621621
The current salary formula is known, so why would it hurt to release the small changes? Would help the guys who are raging now to calm down and adapt their plans.


Well I'm not raging really, I usually voice my displeasure briefly, but after it's all said and done, I accept things and move on. You and some others are the ones who are complaining too often.

In this case, these changes diminish rewards for dedicated training. So it's turnoff for hardcore fans of the game, appeal to casual ones.

This Post:
11
281870.22 in reply to 281870.21
Date: 9/5/2016 3:33:43 AM
Overall Posts Rated:
16031603
You and some others are the ones who are complaining too often.


Usually you will see that the complaints of me and some others, will lead to some changes. If you know how popular the opinions of some others and me are, you might understand that this possibly does not happen due to personal affection. Without complaint nothing would change, so its up to a few to make some noise, as the majority stays silent anyways.

I think the changes in salary are necessary. However in this case I am arguing once again, that this is like tweak number 276, the changes before did not change much and the announcement and handling are poor as usual. At the end of the day it's still only a tweak and the big changes necessary are still missing.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
281870.24 in reply to 281870.10
Date: 9/5/2016 7:53:33 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
Just fix the 2-3 zone, make it so that it kill LI and LP hard, the game will be balanced as never.

This is where we hold them!
This Post:
11
281870.26 in reply to 281870.25
Date: 9/5/2016 9:22:48 AM
Durham Wasps
EBBL
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
A storm in a water glass.

Never heard that one before, but its perfect. This is the same overreaction whenever there's a change.

This Post:
00
281870.31 in reply to 281870.2
Date: 9/5/2016 11:18:31 AM
The LA Lions
II.2
Overall Posts Rated:
189189
The whole point of training secondary skills was to create salary efficient player... better player...better than others on same salary.

I agree with this mindset. I'm not a hardcore manager making the best choices, but it is very important to me to play in an environment where it is still possible to do so; I want there to be a gap between players able to research and recognize efficient strategies and willing to enact them, and players who don't bother to RTFM or show minimal dedication to improving their teams.

this is a change for the better: the more skills a player has, the more he should be paid

I just said the other day that I would probably never be seen complaining as long as whatever depth or complexity the game does possess is not gutted for casuals. This quote exemplifies the mindset I was referring to. There is no CBA, no rookie scale deals, no RFA, no locking guys into long-term contracts. Efficient training serves as a substitute for these things. I think the game should be accessible for people who think like this; easy to learn and find some success, but difficult to master until they are willing or able to take the next step. I would focus on eye-candy to appeal to this demographic; NES "Double-Dribble" style highlights during or after games, better uniform customization, a "Jordan vs. Bird" style dunk competition at the AS break, etc.

So these new changes would remove or diminish the rewards for quality training.

Based on Marin's clarifications, it sounds like quality training may be redefined, but not removed or diminished in the long run. I hope this is the correct interpretation.

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