i have no idea how you achieve $80k with no U21/National team members. Did you mean just Merchandise? Or is that total revenue? cause if its just merchandise, then ive got serious issues with this game and its calculations. ha!
This is a very interesting discussion, Sid's merch fluctuating that much is also very interesting.
My merch is the same as Sids, except without the large fluctuation. My merch difference from 8 weeks ago is $10k more. That would make sense for me, as ive had Lawrie start playing U21 games and his salary has gone up during the new season (according to Whitebeards post, merch is a calculation of salary) - I drafted Lawrie, so if used 25% of Lawries $25k salary, thats about $5.25k of merch.
Add in my other draftee Phil and thats probably the $10k difference from October.
Comparisons:
CL = $53k
2 x Old aussie's who were draftee's
2 x young aussies who were draftee's, one whom is U21. Both receiving training
1 x other young aussie but not really receiving full on training.
HA = $56
4 x old aussies
4 x young aussies, all of whom are receiving training
1 x Non-aussie NT member whom is playing games.
Team Akuma - $80k?!?!?!?!
3 x older developer Aussies
3 x Aussie scrubs
No other NT or U21 team member.
Not sure who u are training though
Tantrums - $45k
1 x older aussie draftee
1 x older aussie non-draftee
1 x young aussie trainee getting training I assume :)
2 x aussie scrubs
no NT or U21
Of course there are other things like, W/L record, PR-manager, other players that are traded/sold etc. But im wondering by looking at the above, if there is someething in the calculation that takes into account whether or not your draftee's are playing minutes in league games AND being trained?
I once sold a guy who id drafted, had for about 7 seasons, but i hadn't trained him in ages, and merch dropped by about $5k, but only took maybe two economy updates to come back.