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New Feature: Secondary Staff

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This Post:
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294450.217 in reply to 294450.214
Date: 12/29/2018 9:30:27 PM
Edson Rush
III.3
Overall Posts Rated:
262262
Did you only notice this after the new arena buildings were introduced? I'm wondering if they changed it when they added the new cross training building.

This Post:
00
294450.218 in reply to 294450.217
Date: 12/29/2018 10:01:37 PM
Overall Posts Rated:
14901490
It was before the buildings

This Post:
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294450.219 in reply to 294450.218
Date: 12/30/2018 2:45:54 PM
Edson Rush
III.3
Overall Posts Rated:
262262
Hmm, and you're referring to the elastic coefficients?

From: Myles
This Post:
00
294450.220 in reply to 294450.213
Date: 12/30/2018 4:26:56 PM
Overall Posts Rated:
323323
Will the cross trainer reduce how much you are getting in the original trainwd skill, or will it affect extra pops?

From: capali

This Post:
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294450.221 in reply to 294450.220
Date: 12/30/2018 4:34:56 PM
Overall Posts Rated:
13351335
It won't reduce the normal training, it will be extra cross-training pops. Just for example, if you were getting %95 normal training and %5 cross-training, now you can get %95 normal training and %10 cross-training. The numbers are imaginary :D

From: Myles

This Post:
00
294450.222 in reply to 294450.221
Date: 12/31/2018 12:31:25 AM
Overall Posts Rated:
323323
Ok thanks

This Post:
00
294450.223 in reply to 294450.219
Date: 12/31/2018 7:25:32 AM
Overall Posts Rated:
14901490
I would assume that's the case because the coefficients were estimated based on a large number of data but I suppose the amount of data with large differences in elastics is more limited.

My trainee had a significant starting difference between DR and HA (HA being the only low initial skill), like 4 or 5 point difference, and HA did not grow nearly as fast as predicted with 1v1 training.

Last edited by Lemonshine at 12/31/2018 7:26:55 AM

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