You're free to disagree, and I appreciate you adding your opinion in contrast to mine. But I'm going to respond.
Cons
Player Potentials - Stupid, stupid, stupid. There's already something in place to limit how high a player is trained, it's called his salary. Besides, open-ended games are more fun.
Disagree strongly with Player Potential. A starter can be ~25k. Thats good enough to play bench minutes in NBBA. ~50% of players can be trained well enough to play top level in some capacity. This mimics real life more closely than anyone who receives correct training at 18 can be a Hall of Famer.
If I wanted something that mimiced real life, I'd play NBA Fantasy basketball or something. The players aren't playing this game, I am. I should be able to train a player however I like, without the game itself slowing certain players down before others due to nothing else but a fake skill that was added two or three seasons after I started playing BB.
The part I underlined rewards me, the guy playing this game, not the fake skill the kid had at the moment he was created in the draft.
The other problem I have with potential is that it creates value on players who otherwise would not have any. Would you buy a 6'7" player who was mediocre or inept in all skills? Probably not. Now, would you buy a 6'7" player who was mediocre or inept in all skills and had HOF potential? I know I'd give a second thought to the latter one.
Also, salary DOES NOT limit how high a player is trained. It simply limits how far he is trained until he is sold. I like the fact that I can train a player I drafted/bought to simply be a starter and not have to sell him at a certain point because of opportunity cost. It also makes those rare all-time great players closely watched by the community and awesome to own.
To some extent, you're right here, because most managers aren't very smart with training in relation to its effect on salary, and U21 teams make a habit of asking managers to create high-salaried young beasts to remain competitive. You can actually train a player for many, many seasons without his salary becoming a burden. But allow me to address the underlined bit:
What happens to him after he is sold? If you're right, and salary only limits the amount of training before a player is sold (to another team who continues to train him, because his salary DOES NOT limit how high he is trained), then he'll continue to be trained and sold again and again until some other reason for not training him arises (such as he becomes too old, perhaps). I disagree. I think salary definitely limits how highly a player is trained, because players do not fall off the face of the earth just because you sell them.
I would consider Potential as a Pro over Hattrick, which I played for a year on two separate occasions but became bored with...on two separate occasions.
You're free to do so, but every player in HT has the potential to be trained up to divine, yet there are fewer and fewer divine players all the time. I wonder why that is?
Also, you can't call the BB draft a crapshoot in comparison to the Hattrick YA.
I didn't; I said the YA/YS gives you a new player every week. A lot of them are crap, too, sure. But in BB, you wait all season long, focus on one or two players you might actually like in the crapshoot, and hope the other 12 or 13 teams that pick before you in the draft don't scoop those guys up. And then, when you actually see the players, you get to find out that the 5* PG is 6'11".
(It makes a big difference when you're not drafting against bots and inactive managers.)
edit: tightened up a sentence so it meant what I meant it to mean.
Last edited by darykjozef at 5/13/2010 8:43:36 PM