To make it so not to much a burden of processing- #1 The autobid takes from your available funds the max amount you put in, not just what you are currently bidding. #2 One autobid set up at a time per team/user #3 Autobid can not be canceled once set #4 One autobid per player- If an attempt to set up another autobid is placed the greater of the two remains, the lesser of the two is processed as a regular bid (for whatever the max they put.
autobid don't have to be processing intensive, normally you need just a comparision of three values. Actually highest bid and owner, second highest bid and the current price. If the new bid is higher then the highest bid, he get the highest bid and the other one the second highest one - the result would be the current price one step above the second highest bid or the highest bid himself(so there are just few calculations made with each bidding). If is not higher then the fhighest bid, it comes to a comparision to the second bid and maybe a change to the current bid depending on result. If you make a bid war betwen to bot and the cheaper auction win it, it would lead to complains so in my eyes it had to happen like that not only for the servers.
Honestly a autobid is most time faster and easier to process then a bidding war ;)
The question is, are bidding wars betwen non supporters economical good for the developers - because you maybe generate more advertising money because the players are online for a while and maybe click from time to time to have something to do for 2-3 min.
The other question is, how many people like bidding wars, and i don't think that both systems should be online at the same time, because a bidding war against a bot is at least for me not fun it is frustrating.
Last edited by CrazyEye at 2/1/2011 6:12:24 AM