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Suggestions > Game Shape Re-adjustment

Game Shape Re-adjustment

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This Post:
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207549.22 in reply to 207549.1
Date: 1/29/2012 1:30:53 PM
Overall Posts Rated:
959959
Game Shape would now be calculated by a players playing time, and his performance stats related to how consistent his stats are.

Each Player has a two part score, x.y (ex. 8.4), x is consistency y is confidence.

X is the normal game time related GS we have now, but Say a player has a great game earning a 11.0 rating at that position coming off the bench(when normally he'd play around 7.0 or 8.0 rating).

So whenever the fan survey is done the players y variable is reassessed between 1-9. So after an amazing game a player could be 7.8 or 7.9.

SO, that player is playing more like a 8 then a 7 and 7.0 or 7.1 is more like a 6 then a 7.

I think it would add a variability to the game particularly at higher levels D1's and NT, and also give that chance that bad players with good game shape could have a great game as we know can always happen.



basing it on rating would be a bad idea, also since the rating isn't that much depending on the player play, and more reflect the ability to play on circumstances. Your example with him coming of the bench with higher rating is one think you will notice on every player, since he can play harder since he isn't on the court so long, also the rating raise in the begin of the season through raising GS himself(with your system a GS down will provoke the next one) and raising enthusiam(and i think the punishment for a Ct is already quite high).

Making it on scoring etc. performance could make sense, but as manon asaid training off position is already hard, but will also lead to weker stats, and beeing star player on a weak team don't mean that you are always in good shape.

My personal wish would be limit the impact of voverplaying player, since this leads to forfeits ... Even when we them need also other changes, that team will still invest into a deep bench(like higher decline in performance with playing time etc)

This Post:
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207549.23 in reply to 207549.22
Date: 1/29/2012 3:58:15 PM
Overall Posts Rated:
14651465
My Federation did an exhaustive study on GS tracking about 100 players over an entire season. Our conclusions were that there is a large variable factor with players getting very similar minutes having consistently different GS. However we could not break down if it was random or constant, and the fact that certain players seemed to always have worse GS than other players with similar minutes suggested that there was an attribute (hidden or otherwise) that was a factor.

Some have suggested age.
Some have suggested the confirmed hidden physicality factor.
Some have suggested another hidden "fitness" factor.
Some have suggested the enthusiasm used in matches is a factor but we didn't track that so have no idea.
Some have suggested the way the minutes are achieved is a factor, so 53 minutes in one OT game gives worse GS than playing starter 35 minutes in one game and then backup 18 minutes in another.
Some suggested that when you look at any truly random data it is human nature to see patterns where there are none.

We had a scientist on our team analyse the data but he concluded that there were too many unknown variables and not enough data to form any conclusions.

Maybe we will try it again.

From: yodabig

This Post:
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207549.25 in reply to 207549.24
Date: 1/29/2012 4:47:08 PM
Overall Posts Rated:
14651465
Well I agree that in 48-96 after the first few weeks you never dip below respectable but there were guys outside those limits whose GS improved some weeks.

Here was an example:

Kent Masters respectable 53 res 66 res 50 res 54 str 2 (injured) ave 0 med 48 ave 82 res 68 res 69 res 86 str 85 pro 0

After three weeks of good minutes 53, 66 and 50 he was still respectable. Besides the injury he had minutes inside your limits every week for the season and never got to proficient until after all games for the season were over. I would also normally suggest 86 and 85 minutes is a little too much but it was only after getting them that his GS actually improved.

Naturally I accept that this could be purely random.

This Post:
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207549.31 in reply to 207549.29
Date: 2/1/2012 11:12:38 AM
Overall Posts Rated:
105105
Your time may be better spent there then being negative in every thread in these forums ;P

i am the opposite, gm are the ones that dont want changes ...
It is not right to say that it is the GMs.
It is not all of them.

Those who does not want a change are those who like having the non BB-managing related advantage they are possessing.
Not all of them are GMs (or LAs) and vice-verse.