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New Feature: Secondary Staff
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New Feature: Secondary Staff
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Joey Ka (13)
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From:
capali
To:
Myles
This Post:
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294450.221
in reply to
294450.220
Date: 12/30/2018 4:34:56 PM
Overall Posts Rated:
1335
It won't reduce the normal training, it will be extra cross-training pops. Just for example, if you were getting %95 normal training and %5 cross-training, now you can get %95 normal training and %10 cross-training. The numbers are imaginary :D
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From:
Myles
To:
capali
This Post:
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294450.222
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294450.221
Date: 12/31/2018 12:31:25 AM
Overall Posts Rated:
323
Ok thanks
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From:
Lemonshine
To:
Mountaineer
This Post:
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294450.223
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Date: 12/31/2018 7:25:32 AM
Overall Posts Rated:
1490
I would assume that's the case because the coefficients were estimated based on a large number of data but I suppose the amount of data with large differences in elastics is more limited.
My trainee had a significant starting difference between DR and HA (HA being the only low initial skill), like 4 or 5 point difference, and HA did not grow nearly as fast as predicted with 1v1 training.
Last edited by Lemonshine at 12/31/2018 7:26:55 AM
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From:
Barteqr
To:
Joey Ka
This Post:
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294450.231
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294450.230
Date: 2/18/2019 12:41:13 PM
Rush Them
IV.30
Overall Posts Rated:
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Second Team:
Farm Them
My impression basing on 2 players that had similar skills but were trained by different managers.
Manager A has coach level 6 and no youth coach.
Manager B has coach level 5 and youth coach level 4.
Both players, with similar starting skills and similar training ended up with the same amount of skill advances.
My blind guess would be (assuming each coach level is +3%) that each level of youth coach gives +1% of training.
But as I said, I don't have enough data and this is only my (more or less) blind guess.
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