but the point is, it seems like the algorithm is heavily dependent on the comparison between the player and his sub.
what I advocate is an option to have less strong dependence, and more of a reflection of simply how tired the starter is. Something like :
I could be wrong, but isn't that how SFDC functions? If my goal is to assure a crappy backup takes at least some chunk of minutes behind a really good starter, SFDC usually takes care of this. In fact I play almost every game in SFDC mode except for games that don't affect minutes (PL, B3).
The only problem with this is if the starter has really good stamina (which several of my starters do), they still might end up playing over 40 minutes.
Last edited by brian at 9/21/2009 1:48:13 PM
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