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Gameshape

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This Post:
00
293568.23 in reply to 293568.22
Date: 4/24/2018 6:51:40 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
There is lot of random involved in GS so you can't tell anything.
Lets say it's ideal for a nice GS to play 48-75 mins in week.

The last training update in my NT I got 2 players they played:
80 mins - GS from 7 to 6
85 mins - GS from 7 to 9

Lot of them with ideal minutes stay in 7 form and some of them goes to 8...

How? Why? No one knows, its just a random game shape thing, good or bad luck, I'm not sure...

This is where we hold them!
This Post:
22
293568.24 in reply to 293568.23
Date: 4/24/2018 8:19:01 AM
Overall Posts Rated:
14901490
I think Marin changed Stamina to be accounted for in GS as all the sub patterns are broken: more stamina=your ideal minutes for GS are higher. I think it was stated by a BB.

Then of course there is a random component to it: even with ideal minutes you can get bad results and even with imperfect minutes you can get the best possible results.

This Post:
00
293568.25 in reply to 293568.24
Date: 4/24/2018 10:28:46 AM
Overall Posts Rated:
32293229
I think Marin changed Stamina to be accounted for in GS as all the sub patterns are broken: more stamina=your ideal minutes for GS are higher. I think it was stated by a BB.

Then of course there is a random component to it: even with ideal minutes you can get bad results and even with imperfect minutes you can get the best possible results.


I recall the change as well. I still would have preferred a button that would allow me to drop my player's stamina to 5.

This Post:
11
293568.28 in reply to 293568.25
Date: 4/25/2018 3:52:43 AM
Overall Posts Rated:
432432
I wish we were able to give some of one player's stamina to another player. The same thing with FTs. Heck, while I'm at it I could say the same for every skill XD