Sorry I've been out of touch on this, real life taking up a lot of time right now. In the meantime, we've continued accumulating a lot of nice data, so fear not, things are still moving along nicely.
Unfortunately, some of these bugs are very hard to track down. There seems to be a known issue with getting the "not logged in" message if you're using any sort of security/cookie blocking add-ons, as they prevent the GM script from being able to access the logged-in bb-training page. I know that's not going to solve it for everyone though, so I'm not sure what else to do. If you're reasonably good with the chrome/FF debugging tools and want to get to the bottom of it, you can send my a PM and I'll try to walk you through the debugging steps so we can see exactly what the problem is.
In the meantime, now that salaries are updated, if people want to update their rosters (you can use the "syncrhonize" link, or it'll just happen the next time you send a training update), i can try running an estimate of the new salary coefficients based on this season's data.
Also, for those that haven't checked out the analysis pages in a while, the age one is looking quite stable (use trainer level 4-6 for best results). The trainer level assessments are still quite ugly, though (specifically level 6 & 7 trainers). But the table of training speeds are quite good, so with a little bit of playing around, I think we should have a pretty decent sense of what speeds just about everything trains.
Except for SF/PF/C Shot Blocking. Out of over 9000 weeks of training data recorded, there's been a grand total of 1 week of SF/PF/C SB training. So, someone train that a bit and let us know how it goes!