BuzzerBeater Forums

BB Global (English) > 3 games / week, 48 minutes training and shape gestion= bb cool but bad games too

3 games / week, 48 minutes training and shape gestion= bb cool but bad games too

Set priority
Show messages by
This Post:
00
113802.24 in reply to 113802.20
Date: 9/30/2009 11:25:23 AM
Overall Posts Rated:
225225
NBA do not need to consider the gameshape BB is linked to playing minutes.

Sure it is. There is a reason why the top players in the NBA do not play 48 minutes per game night in and night out. There is also a reason why top teams sit their starters when they've clinched the playoffs.

How tired a player is definitely affects his performance negatively, and this aspect is mirrored in game shape behavior in BB.

BB is at this moment not at a level yet that people can do 3 games at satisfactory level except maybe the top 12 in BB. Most people can afford or have trained 2 or 3 people in their first 2 seasons so no way they are able to do 3 good games in a week. Does that mean poor management?

Yes. I don't buy the "can't afford" theory, and if you've trained 2 players to the detriment of your team in the long run, then this is most definitely poor management. As you said it yourself, this is a long-run game, and it applies to all of its facets, including training.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
113802.25 in reply to 113802.17
Date: 9/30/2009 11:37:41 AM
Overall Posts Rated:
225225
I see the merit in your argument -- and it's quite different from "game shape is forcing people to throw minutes", to which I was originally reacting (I think).

Carrying 12-15 decent players might have its downsides, but it also has its positives: you can carry "more specialized" players for different tactics (thus more flexibility), you don't have to worry (that much) about injuries, etc.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
113802.26 in reply to 113802.25
Date: 9/30/2009 11:54:40 AM
Overall Posts Rated:
155155


you can carry "more specialized" players for different tactics (thus more flexibility),


After you have played your first 2 games, you are pretty much stuck with who you are going to play in the 3rd one. So carrying extra players only gives you flexibility in some games.

Run of the Mill Canadian Manager
This Post:
00
113802.27 in reply to 113802.24
Date: 9/30/2009 12:16:45 PM
Overall Posts Rated:
576576
There is a reason why the top players in the NBA do not play 48 minutes per game night in and night out.


Though average NBA teams play their starters much more per week then we can in BB. Here's the top 5 in total minutes for the Lakers during 08-09 last year:

NAME..........gm/wk.. mn/wk..mn/gm
Kobe Bryant....3.4.....123.3....36.1
Pau Gasol .......3.4......125.0....37.0
Lamar Odom....3.3......96.5......29.7
Derek Fisher....3.4.....101.7....29.8
Trevor Ariza....3.4......83.3.....24.4

gm/wk = games per week
mn/wk = minutes per week
mn/gm = minutes per game

The games per week is pretty close to the 3 we have in BB. As you can see, the Lakers played their players much more per week then you can do in BB.

I'm not saying this is poor game design, but it is different from the reality of most professional team.


Last edited by brian at 9/30/2009 12:20:15 PM

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
00
113802.28 in reply to 113802.27
Date: 9/30/2009 12:30:35 PM
Overall Posts Rated:
225225
I think the league and the tournament were considered separately in the calibration of minutes for game shape -- which is probably logical, given that the majority of the teams are not in the tournament past the first 2 weeks of the season.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
From: Elmacca
This Post:
00
113802.29 in reply to 113802.28
Date: 9/30/2009 5:07:03 PM
Overall Posts Rated:
387387
It's far too early in the game's evolution to state with authority what optimal management is, any statements to that effect are merely opinions. I do think it's fair that there is a consensus among the teams most successful so far that at least eight good players are needed on your roster.

I think about 11 is the right number but enthusiasm management issues lead managers to focus on some games more than others and this is seen as throwing games. I don't think it is, it's more a question of giving yourself the maximum potential to win the games you have identified as must win games.

There was a good post on the EBBL forum recently that said that you can drive yourself nuts wondering why Team X CT's Team Y but TIE'd Team Z - it's better to think of it as everyone having their own masterplan - so don't worry about where you fit into someone else's.

This Post:
00
113802.31 in reply to 113802.28
Date: 9/30/2009 6:46:11 PM
Overall Posts Rated:
506506
Wow koz, you've got a new record. Never seen that many 1 person 1 balls in 1 topic hehe Cheers.

Last edited by BB-Patrick at 9/30/2009 6:47:01 PM

This Post:
00
113802.32 in reply to 113802.31
Date: 9/30/2009 6:50:58 PM
Overall Posts Rated:
225225
Wow koz, you've got a new record. Never seen that many 1 person 1 balls in 1 topic hehe Cheers.

They missed one. I am shocked.

edit: Bah, humbug. They actually missed two.

Last edited by GM-kozlodoev at 9/30/2009 6:51:53 PM

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
113802.33 in reply to 113802.32
Date: 9/30/2009 6:58:11 PM
Overall Posts Rated:
506506
I grant you 5 for this one, just to make sure your average wont go below 3, since that would be a disgrace!

This Post:
00
113802.34 in reply to 113802.32
Date: 9/30/2009 10:41:06 PM
Overall Posts Rated:
576576
Don't assume any of those were me either. The motive was there though

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
Advertisement