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Player not sold tax (thread closed)

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From: Kukoc

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140518.24 in reply to 140518.22
Date: 4/15/2010 1:00:33 PM
Overall Posts Rated:
13361336
I am a supporter of fair play. You are deliberately trying to cheat more money for less value and while doing it you gain an unfair advantage. Taxing will make you second guess about listing players above their value. True or false?
Once, there was this guy who went to the doctor and said "Doc, my knee hurts every time I hit it like this." The doctor said "So don't hit your knee like that."
This remark is irrelevant. You would be surprised how many dumb people go see the doctor for the dumbest reasons you can ever imagine. But that is also beside the point.
So basically what you are saying: if you see someone stealing in the supermarket (or anywhere for that matter), you turn away? I for one would make sure the authoritys get alerted.

From: Kukoc

This Post:
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140518.25 in reply to 140518.23
Date: 4/15/2010 1:02:21 PM
Overall Posts Rated:
13361336
If you are unsure about the price, use transfer estimate. The survey has a low effect on your income, just like paying the players salary for the time he is not sold (as you can play him).

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140518.26 in reply to 140518.21
Date: 4/15/2010 1:49:14 PM
Overall Posts Rated:
404404
Very bad idea.
If i put a player with a crazy price on the market,my objective could be not to sell him immediately at that price,but to show him to some potential buyer,to find a compromise with him for the future price of the player(that i will put again on the market,at the right price this time).Why I should be punished to pursue this perfectly legal practice?

There's yet the TPA system,which isn't perfect,but surely works,to protect the users from who try to make some dirty job(but in TPA system there should be also more control on some decisions made by some less experienced GM,sometimes really questionable)

And this
The point of this addition is... to lessen GM work.
is not a good argument for this idea,because we cannot introduce worst thing in the game because Gms have "too work".It would be better to create more Gms to eliminate the ovverruns works,than improve the game in a worse way,as happened for the transfer threads previously

This Post:
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140518.27 in reply to 140518.26
Date: 4/15/2010 2:05:10 PM
Overall Posts Rated:
3737
And this
The point of this addition is... to lessen GM work.
is not a good argument for this idea,because we cannot introduce worst thing in the game because Gms have "too work".It would be better to create more Gms to eliminate the ovverruns works,than improve the game in a worse way


I don't want to derail this discussion, but in the real world, GM capacity does matter. You can't just throw more GMs at problems... from my past experience, it's already hard enough to find sufficent numbers of GMs with the willingness, ability, and trustworthiness to do an effective job.

Last edited by Mod-oeuftete at 4/15/2010 2:05:51 PM

This Post:
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140518.28 in reply to 140518.26
Date: 4/15/2010 2:12:45 PM
Overall Posts Rated:
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Remember those "+" at team transfers? They were removed because GM-s could not manage the reports (nomatter if there were a lot of fake reports). So if GM-s work with only transfer reports they have less time to adress other issues.
Why do you have to list your player to show theyr skills? Send a BB-mail or post in the forums. If you agree on a price then list him, if you have given the wrong skills the player will not be bought. Simple.

Last edited by Kukoc at 4/15/2010 2:13:16 PM

From: aigidios

This Post:
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140518.29 in reply to 140518.25
Date: 4/15/2010 3:31:46 PM
Overall Posts Rated:
4040
If you are unsure about the price, use transfer estimate. The survey has a low effect on your income, just like paying the players salary for the time he is not sold (as you can play him).


I dont think that is good point to force managers to use forums. If game works with its own mechanisms, it is the best way.

From: CrazyEye

This Post:
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140518.30 in reply to 140518.28
Date: 4/15/2010 3:43:11 PM
Overall Posts Rated:
959959
i still think that, you should consider that asking a fair but not to low price is important especially for guys who only could sell their players in the night but also as protection against instable servers who appears from time to time. And a percentual fee will give their a big imbalanced and dissappointed players(because they maybe had to list a player more times, or sell them way to low because they are few interest online/or even worse the tl was down which avoid bidding wars who usually appears 5 minutes before the end).

If you punish selling high prices player like that, this could be pretty unfair, and would lead to lot afdvantes through friendly or planned transfers.

This Post:
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140518.31 in reply to 140518.28
Date: 4/15/2010 4:53:53 PM
Overall Posts Rated:
404404
Remember those "+" at team transfers? They were removed because GM-s could not manage the reports (nomatter if there were a lot of fake reports). So if GM-s work with only transfer reports they have less time to adress other issues.
Why do you have to list your player to show theyr skills? Send a BB-mail or post in the forums. If you agree on a price then list him, if you have given the wrong skills the player will not be bought. Simple.

Sending a BB-Mail to managers that don't ask you about that player is clearly signed in rules as spamming and punishable of sanctions.And if the other managers doesn't know the skill of my players,I'll never find a agrrement with them
The transfer threads was closed all over the world because of the Gm overrun problems,so also to post players in the forum can be punishable,and however the post will be deleted
You can wrote in private federations if you are a supporter,as happened nowadays(and this give a great advantage in-game to who is supporter nowadays,ndr),or maybe if someone organize it,in some kind of external forum

So,you cannot seriouslt think to introduce tax on players not sold on the market...

This Post:
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140518.32 in reply to 140518.31
Date: 4/15/2010 4:57:24 PM
Overall Posts Rated:
303303
he transfer threads was closed all over the world because of the Gm overrun problems


This is not really the case - we just felt it would be better to direct our GMs to handle other tasks, it wasn't due to a lack of GMs.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
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From: Kukoc

This Post:
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140518.33 in reply to 140518.29
Date: 4/15/2010 4:57:44 PM
Overall Posts Rated:
13361336
What exactly are you talking about? Bizarre...

From: Kukoc

This Post:
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140518.34 in reply to 140518.30
Date: 4/15/2010 5:06:19 PM
Overall Posts Rated:
13361336
I will say it again. If your player does not sell, he is listed too high. It does not matter when his deadline will be. I also disagree about the server stability. Players that end up in bidwars have initial bids on them -> thus they are not in danger of getting taxed anyway. 1% is low enough of a tax to pay for that one miss valued transfer listing. It's high enough to discourage listing your player 10 times in a row for obviously above the players value.

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