I dont take part in the forum discussion much, so forgive me if i have missed your previous analysis. For me i have gone SB > ID mostly to see what it can do as it is a vastly unused skill, and I have enjoyed my results so far. If Marin has confirmed that SB = ID is best practice why is this not public knowledge and why are peoples views on SB so jaded?? I would bet 95% of managers dont ever train SB.
The only part i have a hard time believing is that the Game Engine is that in depth. Personally, I think it is much simpler then they want us to believe, Theres only a few Skill's, Its basketball and has 1 clear way to win. Being someone who dabbles in creating simulations for fun I just dont see any real depth to the engine outside of, pick who shoots, > is he better then defender > x chance to make it > result > next play.
Haek is a very interesting player, Id like to create a guy with 20s in OD/ID/SB just to see how he plays.
What are his defensive splits?