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Suggestions > Anyone is enjoying the arena expansion part of the game at all?

Anyone is enjoying the arena expansion part of the game at all?

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This Post:
22
316263.24 in reply to 316263.23
Date: 10/13/2022 9:04:24 AM
Roter Stern Stuttgart
II.1
Overall Posts Rated:
333333
I liked the ideas of adding a weekly maintainace-cost for seats and/or make the starting-bonus (partly) commited to arena

Beeing a bit off-topic on helping new managers: do not 'hide' the infrastructure under the 'arena-designer' dropdown... it took some time to find out how to build a gym...

Best regards,
Ted

Last edited by Ted the Threat at 10/13/2022 11:39:32 AM

This Post:
22
316263.25 in reply to 316263.1
Date: 10/17/2022 6:58:19 AM
Sindicato S.A.
II.1
Overall Posts Rated:
106106
I think this part of the game really has a lot of potential for modifications and improvements. But I don't like simple deletion, especially if the reason for doing so is to increase the pace of the game.

Club infrastructure development is closely related to a sports club management game. I find it fun, as well as being a natural maturing time in the game, competing in the lower leagues, having to make choices about which path to take, where to invest first, etc.

This Post:
00
316263.27 in reply to 316263.26
Date: 10/17/2022 8:21:10 PM
Sindicato S.A.
II.1
Overall Posts Rated:
106106
OK friend
but maybe the choice is not exactly that

This Post:
00
316263.29 in reply to 316263.4
Date: 10/23/2022 6:36:17 PM
AREOSABULLS
III.4
Overall Posts Rated:
11
Ir os not good balance to start

This Post:
1212
316263.30 in reply to 316263.29
Date: 10/24/2022 3:26:02 AM
Venomous Vicious Vipers
Pro A
Overall Posts Rated:
930930
Second Team:
Veni Vidi Vicious
You need about 5 seasons to grow a full arena, even less in small countries where you start in D1/D2.

During these 5 first seasons, you can train young players and make a lot of money when selling them, you can learn how the player market works, how to build a roster, how the staff market works, how the GE works, how national teams work, how the drafting system works and make money selling or training these young draftees... You can learn how to compete in lower divisions and in the cup's first rounds.
There are already so many things you can do during this first IRL year (or year and a half) before thinking about being competitive in your country's first division, which can then be your goal for the next seasons.

This is a long-term strategy game and building an arena is part of it. Some people might not enjoy it, but personally I don't enjoy it when game updates get rid of some tricky parts which make this game a bit hard to master.

Last edited by slamdunk9 at 10/24/2022 3:30:39 AM

This Post:
22
316263.31 in reply to 316263.30
Date: 10/29/2022 2:03:10 PM
Overall Posts Rated:
33
You aren't removing the entire process at all, you are removing just one step.

I don't really think that we need to remove arena building, but i do agree somewhat that it really doesn't have to be as pronounced as it is now. I think it's something that could start closer to 8k-10k seats and then people must decide how to further build it out from there. You'd take a few million dollars out of the process by removing some expenditures, you'd increase the overall funding in the transfer market a few different ways (although teams can still blow all of their money on a huge salary player), and maybe save some retention of the playerbase that might get bored of not being able to realistically compete for IRL years given the pace a season travels in buzzer beater.

A quick look at the NBBA in America suggests about 12-15 seasons for most of those returning to play or maybe playing for the first time is required to get your team to the top if you understand game mechanics. It's at least 3-4 seasons after building ones arena to get to the point where you are able to get to Division 2. So most teams will still require at least 1.5 years to learn the ropes.

I hate removing arena building altogether, so i will stand with you and others there when it comes to it's outright removal. However, i think there is a happier medium to this that we can find and try to keep more people playing, because the more that are playing the more challenging it gets to be at the top, and i think that makes it more fun.

This Post:
33
316263.32 in reply to 316263.22
Date: 10/31/2022 7:30:49 PM
FK “Šturmas”
III.8
Overall Posts Rated:
9999
Second Team:
velnynas
I love the fact that we are basically buildig our clubs up from the sratch. In the world of sports(or to be exact, the most popular sport, football) , clubs are merited by their stadium size. The bigger the stadium the bigger the club. Old, succesful clubs have a big stadium, new ones have to build it. I might be playing a guy in my IV league, who has won BB in season 21. Legendary club and rightly so more financialy capable.
The worst thing about giving every new guy big arena is the fact that everyone who has build it with their blood will have done it for no reason, cause it’s free now

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