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Rebounds for guards

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161607.25 in reply to 161607.24
Date: 10/20/2010 1:21:23 PM
Overall Posts Rated:
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Would you agree?


Can't say I do. I personally think rebounding on SFs is severely underrated. My SFs have always been very good in rebounding relative to my league and they have no problem averaging 6 or 7 rebounds per game over the course of the season. It may not seem like a lot but when you compare it to opponent SFs that only get 2 or 3 rebounds a game when they face my team, it seems worth it.

Can you calculate and tell us salaries of your SFs with and without rebounding skill?

This Post:
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161607.27 in reply to 161607.26
Date: 10/20/2010 1:37:36 PM
Overall Posts Rated:
404404
It's about 20K lower without good rebounding which is five levels lower. I agree that rebounding impacts a player's salary too heavily but an extra four or five possessions a game could mean the difference between a win and a loss.

It seems to me clear that all the consideration about rebounds depends on how much a user decide is fair to spend for those extra possesions per game
P.S. Training rebounding for SF can pass them from SF to PF ;D

From: Hadron

To: RiP
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161607.28 in reply to 161607.24
Date: 10/20/2010 5:00:27 PM
Overall Posts Rated:
3333
Your example just backs up what I said. 6-7 rpg is hardly comparable to the 15 rpg averages that half-decent PFs have in BB. You might be happy that your SF gets more rebounds than the competing SF but he still isn't pulling his weight when compared to the PFs and Cs. Which was what my observation was.

My own SF Roger Garcia (4558156) has got 3 rebounds in the 2 games he's played at SF and 9 and 19 in the two games he's played at PF. Thats a much larger chunk of the rebounding pie he has access to by simply moving up a position.


From: Hadron

To: RiP
This Post:
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161607.32 in reply to 161607.30
Date: 10/20/2010 8:13:31 PM
Overall Posts Rated:
3333
And how many PFs average over 11 rpg in real life? Let alone 15. Point is if in BB PFs and Cs are going to average 15 rpg then there should be a scaling up of rpgs for the other positions as well. Especially SF. That seems pretty logical. I haven't seen too many SFs who average over 8 rpg here, so maybe in this game rebounding is seen as the forte of the big men?

This Post:
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161607.35 in reply to 161607.34
Date: 10/21/2010 1:22:25 PM
Overall Posts Rated:
155155
I always go back to this. My belief is that all of the 1v1 rebounding battles ultimately who wins the rebound. Yes, if the PF is lined up for the rebound, the PF-PF match-up matters the most. However, all the other match-ups contribute to who actually gets the rebound. I believe that is how they implemented "boxing out".

If true, it means that you can't just look at stats to accurately determine whether a guard's rebounding skill is worth it vs the salary that you pay for it. Because winning the rebounding battle at guard and SF, while not giving you a lot more rebounds at those positions, may ultimately make your PF and C get more rebounds at the end of the day.

Run of the Mill Canadian Manager
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