Yes, appropriate rule already exist from the beginning of this game. We don't need additional ones.
I understand your idea of protecting newbies, which is generally good...but consequences to the whole market will be bad, because it will cause less players on the market (even now is too less players), so less supply, and higher prices. You should consider wider impact of decisions, especially if you touch the market, where processes are more complicated.
The market is very important part of this game, while imho BB market is very ill even now what e.g. low prices on the best players prove. Reparing the market might increase interest of this game much more than protecting newbies.
The biggest problem for every market aren't overpriced goods but lack of goods and lack of choice, what you apparently don't spot. In effect lack of choice you need to pay more for worse quality goods. That's why players in different part of season should be priced differently because supply is different. This is what GMs sometime don't understand too, when they cut off transfers by 20-30%. Every player, even not trained can be worth 20-30% less or more in different parts of a season and this is normal on real markets where price of goods hesitate like this basing on supply and demand rights. Only significantly overpriced transfers (x1,5 x2 x3 etc.) and especially dubious from moral perspective transactions (e.g. transfers money to colleagues) should be cutted off.
Long story...
Last edited by kozlik4 at 4/3/2024 11:39:53 AM