BuzzerBeater Forums

BB Global (English) > The usual OMG how did I lose that thread....

The usual OMG how did I lose that thread.... (thread closed)

Set priority
Show messages by
This Post:
00
14900.255 in reply to 14900.254
Date: 12/17/2008 9:24:13 AM
Overall Posts Rated:
00
Thanks for your comments.

You are right, 2-3 would have been a much better choice. I didn't expect inside attack but outside attack, that's why.

What I am still uncomfortable about is that all given explanations do not consider the superiority of my ratings.

Taking the answers given I would have lost as well with an inside attack of 13 instead of 8. That cannot be it.


When you look at the player stats, your center and PF scored at a very decent percentage while the other players missed a lot more.
--> Your inside attack stats are based a lot upon the stats of PF/C so although they did their job, the other players failed to score equally.
I assume your score percentages would be higher if your other players had also more inside scoring.

Climbing the BB-mountain. Destination: the top.
This Post:
00
14900.256 in reply to 14900.255
Date: 12/17/2008 9:52:37 AM
Overall Posts Rated:
2525
You are again right.

Being originally a ht-player I tend to give a lot to ratings. I like the BB-idea of certain influences beyond ratings, because that leaves vast varieties of deepening the game-understanding and opportunities to improve.

BB would benefit if some of the "hidden" aspects would become more clear to more managers.


This Post:
00
14900.257 in reply to 14900.256
Date: 12/17/2008 10:02:43 AM
Overall Posts Rated:
224224
BB would benefit if some of the "hidden" aspects would become more clear to more managers.

There's nothing hidden in this aspect: scoring opportunities are decided by individual match-ups. In other words, imagine that each shot at the basket is a miniature one-on-one game between player X and the player guarding him. How this "game" works out is calculated by a comparison of some sort of a combination of player skills and the relevant team ratings.

Moreover, I have no idea whether all your turnovers were caused by low offensive flow, since I have no clue what the skills of your players are. Mathematically speaking, however, the extra turnovers did cost you 12 points, which was the difference in the game. Finding what the problem is and how to fix it -- that's already your job as a manager of your own team

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
14900.258 in reply to 14900.257
Date: 12/17/2008 11:20:35 AM
Overall Posts Rated:
2525
BB would benefit if some of the "hidden" aspects would become more clear to more managers.

There's nothing hidden in this aspect: scoring opportunities are decided by individual match-ups. In other words, imagine that each shot at the basket is a miniature one-on-one game between player X and the player guarding him. How this "game" works out is calculated by a comparison of some sort of a combination of player skills and the relevant team ratings.

Moreover, I have no idea whether all your turnovers were caused by low offensive flow, since I have no clue what the skills of your players are. Mathematically speaking, however, the extra turnovers did cost you 12 points, which was the difference in the game. Finding what the problem is and how to fix it -- that's already your job as a manager of your own team :P

Thank you, your post includes quite some valuable aspects.

But even though I risk to be too redundant: all explanations would also apply if my superiority in the relevant attack comparison would have been even much higher or lower. That's the last unsatisfying bit...

And now to something completely different! I am glad to understand that "nothing hidden in this aspect" goes so well together with "How this "game" works out is calculated by a comparison of some sort of a combination of player skills and the relevant team ratings."

*lol*
(no harm meant)


Last edited by Pallu at 12/17/2008 11:22:13 AM

This Post:
00
14900.259 in reply to 14900.258
Date: 12/17/2008 11:48:00 AM
Overall Posts Rated:
224224
And now to something completely different! I am glad to understand that "nothing hidden in this aspect" goes so well together with "How this "game" works out is calculated by a comparison of some sort of a combination of player skills and the relevant team ratings."

*lol*
(no harm meant)

I am not quite sure what you mean by hidden in this aspect. Obviously, the exact algorithms used by the GE will not be laid out in public -- I think you'll agree this is not an unreasonable suggestion. I don't think there is any deliberate obfuscation there.

As for my answer, I wasn't going to quote the entire Game Engine page of the rules (it's quite long), but I'd recommend it to everyone who has questions about how the game works: (/BBWeb/rules.aspx?nav=GameEngine).

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
14900.260 in reply to 14900.259
Date: 12/18/2008 12:52:41 PM
Overall Posts Rated:
2727
(10298638) Why? Is it bad tactics? Or too much fouls? Or smt else?

Last edited by profit007 at 12/18/2008 12:53:18 PM

From: C-Cat

This Post:
00
14900.261 in reply to 14900.249
Date: 12/18/2008 10:21:38 PM
Overall Posts Rated:
101101
I take it by the lack of responses i was right in thinking i shouldn't have lost?

From: DireWolf

This Post:
00
14900.262 in reply to 14900.261
Date: 12/19/2008 1:38:26 AM
Overall Posts Rated:
214214
I'd probably say stamina was the main factor here. You can see that your team gets progressively worse as the game go's on and especially in the last quarter, he ran over the top.

Tactics and everything else were pretty much a non-factor from what i can see (although he had a lot more free throws as well)

This Post:
00
14900.263 in reply to 14900.262
Date: 12/19/2008 2:50:00 PM
Nitra Corgons
Extraliga
Overall Posts Rated:
994994
Second Team:
Nitra Urpiners
(3388)
here we go..what do you guys says?

1 BBB, 20 Leagues, 10 Tournaments, 3 Europe Titles (SVK), 2 World Bronzes (SVK), 2 Europe Bronzes (SVK,FRA), 42 Seasons NT coaching
This Post:
00
14900.264 in reply to 14900.263
Date: 12/19/2008 4:12:35 PM
Overall Posts Rated:
2727
In rules it is written that if you use slow tactics, your score is better, but in the end you score less. That's what happened here in the 4th quarter. The new engine changes are just like curse to me - if I use fast pace tactics I lose because I make a lot of mistakes and if I use slow tactics I lose in the last quarter like in your example.

This Post:
00
14900.265 in reply to 14900.264
Date: 12/19/2008 4:16:28 PM
Overall Posts Rated:
224224
In rules it is written that if you use slow tactics, your score is better, but in the end you score less. That's what happened here in the 4th quarter. The new engine changes are just like curse to me - if I use fast pace tactics I lose because I make a lot of mistakes and if I use slow tactics I lose in the last quarter like in your example.

I don't see how slow tactics can be linked to last-quarter breakdowns.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
Advertisement