I think we all generally agree that the draft doesn't help a whole lot. Here are a few thought, all of them perhaps flawed to some or large degree, but may have the potential to be better than the current system:
- The average fan knew who Kobe Bryant was before he went pro. LeBron James, we knew about him, too. In fact, the Steve Nashes (i.e. superstar players who were underrated in a draft) are more likely to be the exception and not the rule since the best of the best already have a reputation and every Joe Fan has watched them play on TV, so you know that any scout worth anything knows about them, too. Anyone think John Wall won't be a top 3 pick in the next draft? The point is, it shouldn't take a tone of scouting resources to figure which superstars are the most scoutable. Even high school players (LeBron, Kobe, etc.) are heavily scouted and known about, just subscribe to some place like Rivals.com and anyone can read about who's who. Therefore, if we continue to use the current draft system, I think it makes sense that the probability of scouting the best players in the draft gets much much higher, instead of it all being really random. Maybe there could be some sort of "obscurity factor (OF)" assigned to the draftees that affects things and takes additional scouting to discover a player with a low OF. So the probability of scouting the best players would be a product of reputation (directly related to skills) and obscurity (how likely will any team find this player), weighted more on the reputation side. That would add both realism (don't tell me the NJ Nets don't know who John Wall is and haven't scouted him yet) and would actually help the worst teams before helping the better teams.
- Let's increase the ability of some rookies. Yes, LeBron James is a very rare player who came into the draft at a very young age and already had skills that, if he were a BB player, would be well above "respectable". So these sorts of players shouldn't show up in every draft, maybe only one out of every, say, three. But there is a range, something between "respectable" rookies and "uberRookie". I think drafting an impact player would be one way to help a bad team, and within one season or two, as we see can actually happen in the real game. I'm not talking instant all-star, but I'm talking all-star pretty darn quick. Look at how quickly Derick Rose became the best player on the Chicago Bulls. That sort of thing should be possible in a draft.
- Or, let's just dump the draft altogether and find a different way of pumping new players into the game. Yeah, the NBA, on which this game is primarily modeled, has a draft designed to help the the worst teams (but with a lottery to discourage deliberate tanking of games), but in BB, the last place teams relegate! It's not a matter of trying to help them get competitive in their league since these teams will suddenly (typically) be the one of the strongest, if not THE strongest team in their new league. Maybe they need these top draft picks since they could likely promote back up again in a couple of seasons or less, and the new player will help them compete then, but the whole relegating/promoting thing is not really all that compatible with a draft concept. But, what we replace this with... I really can't say right now. Maybe it's about scouting a nation-wide pool of players and bidding (I don't like that since it only helps wealthy teams), or maybe there's a total randomness to new player recruits...
It's complicated since I can't really think of something better than the draft, but at least with some alterations maybe I'll start to treat the draft the way I think the creators want us to.
Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!