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Atrocious JS with prominent JR ...

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258700.28 in reply to 258700.24
Date: 5/20/2014 5:50:32 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
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The point he's trying to make, is that even though Lebron isn't as good as Miller/Allen from 3PT range, his JS doesn't get worse from that distance. He's not as good because his JS isn't as high as Miller/Allen, but it could still be that his BB skill JR is 20. A 15-20 (JS-JR) player in BB will shoot a lower 3P% than a 20-20 player, so Lebron could be a 15-20 guy while Miller/Allen are 20-20 guys.

From: Mr. Glass

This Post:
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258700.29 in reply to 258700.27
Date: 5/20/2014 10:09:45 AM
Overall Posts Rated:
137137
His salary is under 100k but that's not what he is selling for.. So that is big difference I was pointing out..

I think js//jr need some fixing for sure.. Inside defense and outside defense help defensive tactics and teams win games. I agree. But does js/jr help offensive tactics.? everyone know Jr in the outside tactic really don't work as good with game shape and stamina making it suicide or catch 22 to play them.

Unless your player are in good games shape, stamina every game you better have driver on the team. I found out how to play 2-3 zone and 3-2. and other defenses. But the offenses in the game the only a few work. Jr/js need some minor fixing.

If the jumpshot(jS) is how well his jumper connect then you have jump range . which is how far he can shoot. At same time stamina is a factor. Then you have game shape. Something has to give. I would get rid of game shape this would make Jump shot more effective. Since a lot outside skills are expensive to get . Its fair in my small opinion

This Post:
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258700.30 in reply to 258700.29
Date: 5/20/2014 10:55:03 AM
Overall Posts Rated:
32293229
. I would get rid of game shape this would make Jump shot more effective.


What in the name of Detlef Schrempf's loafers are you talking about? Game shape management is easy.

This Post:
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258700.32 in reply to 258700.26
Date: 5/20/2014 1:20:18 PM
Overall Posts Rated:
455455
Interesting but the higher the better with every player right?

Obviously the questions that need to be asked are:

A: is the skill worth training at the expense of training other skills
B: is the time it takes to train that skill worthwhile
C: is the higher salary that comes attached with training that skill worthwhile in relation to the advantages that skill give your player.

I would assume that you're saying JR is helpful with bigs because C isn't effected very much but it's still makes a big difference in both A and B. IMO I still rate JR as an unimportant skill in the grand scheme of things.

Last edited by Beener not Beanerz at 5/20/2014 1:21:26 PM

This Post:
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258700.33 in reply to 258700.31
Date: 5/20/2014 4:06:48 PM
Overall Posts Rated:
32293229
. I would get rid of game shape this would make Jump shot more effective.


What in the name of Detlef Schrempf's loafers are you talking about? Game shape management is easy.


Easy or difficult to manage, I don't see the link between the two.


True, but when someone says "Because the sky is purple, I can tapdance on the ocean" you generally need to address the questionable statements one at a time.

This Post:
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258700.35 in reply to 258700.30
Date: 5/20/2014 4:16:12 PM
Overall Posts Rated:
137137
where are you getting that I said it was difficult to manage??? I don't remember saying anything of that nature... I said instead of having so many thing to hinder js/jr/, just use stamina. I said nothing about the management of it. If you want to base argument on that, then I don't have issue with it, the management. I said one has to go in my small opinion.

It no point in having this stuff on the same area on players. Games shape and stamina are almost the same things to me. It just players tired, playing poorly. . I don't have argument with management of minutes for gameshape. I dont care to say to thing of management of it . I said nothing on that area

Me personally I would like just let be stamina only. This way js/ jr would be more effective and fair to the tactics.<< this is what I said.

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