I sure wish you guys could carry on a fruitful conversation here without exaggerations on one side and reaction-to-exaggeration on the other side.
I dont know if you read the news posts for every season. But i'll assume you doesnt do it. Last season they implemented a change that makes it a LOT harder to earn money by "flipping players". So it has never been harder to make money by doing so then it is now, thats for sure!
They can implement a lot of thing until But until they get cost under control in the market, teams are going to flip players.
You’re BOTH right, okay? A small first step was taken to try to rein in day trading (“flipping players”) but it still goes on. And it still hurts the game.
If anybody understands Mr. Glass’ attempt to distinguish between taxing players and taxing managers, please enlighten us all. There may be something useful there, but for the life of me I can’t make it out.
I fear that day trading may be here to stay, which means either I need to find a new basketball sim or I’ll have more time to walk the dogs, which of course isn’t all bad, either. Manon has said that he LIKES the high prices for players. Of course he does – his team is in the top professional league of a giant BB country, he has oodles of money to throw around – so of course from that perspective he loves the outrageously high prices. The perspective from a mid-level team is much, much, much different. Rampant inflation makes the transfer market a day trader’s delight and a basketball manager’s nightmare, as seen from a mid-level perspective.
Specifically, what do these outrageously high prices mean to a mid-level team? Well, a back-up player, salary $8k, (age 28) costs $200k+ and up, or four weeks net income for the entire team (USA Div.III league average). A back-up player with $10k salary costs almost seven weeks net income or more. A $29k player, a starter but not an All-Star at this level, costs more than $1 million, or 1.4
seasons net income. A level 3 trainer, who isn’t good enough to get more than a few pops per season out of your
entire team, costs $600k-$800k if he has a specialty. If you get such a trainer you get NO players this season, and the trainer will have a higher salary than most of your players. No cash left over for the arena, or covering an injury, or other staff. I suppose top pro leagues in big countries have money to throw around, but
this is not sustainable for a mid-level league.Manon has also said that there is no intention of extending the range of players that go on free agency downward from the current range. Of course not; a top pro team in Sweden doesn’t need such a player. Such a player would be of huge interest to a mid-level team, however, if we could afford him.
Newbies get low level teams. Successful newbies promote to a mid-level team, where
financial hell welcomes them. Maybe that’s part of the customer retention problem facing BB.