Here I am, I took some time for this, so I hope you will read me calmly.
We are deviating from the focus I wanted to concentrate on, especially the concept of micronations. Let's look at some data:
- Is Finland considered a micronation on BB? There are 177 users, with half of Series III filled with bots. In your opinion, does tanking in this Nation have more or fewer advantages compared to nations with 500+ users?
I want to emphasize that I do not approve of the tanking playstyle, but many teams manage to earn millions this way and then bring it to the market.
- Is Belgium considered a micronation on BB? There are 160 users, with much of Series III filled with bots. As Finland, a skilled user can stay in Division II at the minimum salary and earn a lot of money from arenas and player statistics.
Similar situations exist for Portugal, England, Bulgaria, Sweden, Canada, Romania, and many others.
B3 Topic (current season):
- Out of the 177 Finnish users, only 2 participate in B3, Hupipalloilijat for winning everything (once again) and Riksun koripallot maybe for finishing second in the final (I think?).
- Out of the 160 Belgian users, 4 are participating in B3. Some because they won the championship, some won the cup, but certainly, there are "extra" participations due to rankings and victories in B3.
Doing the same calculation for other Nations, it can be seen that between Belgium, Portugal, England, Finland, Romania, Bulgaria, Sweden, and Canada, we have 20 participants in B3 out of 1176 users, while among Italy, Spain, Poland, and France, we have 13 participants out of 4110.
Now, honestly, do you think this is fair?
We all know how much B3 revenues matter (and I think this can also apply to BBM for various levels), and this seems like something that needs to be addressed in some way.
Perhaps connecting arena revenues and statistics to national team results is not correct (it was just my attempt to fuel a dialogue), but I believe there is something to improve in this regard to allow for a more equitable game.
One idea could be linking B3 participations to the percentage of active users in Series III, for example:
1) +80% active users, those reaching the conference finals have access to B3 + cup winner
2) 50%/79% only finalists will access B3
3) <50% only the league winner
(these percentages are provided as random examples)
The same approach could be taken with merchandise revenues for statistics and arenas.
In short, there are several possibilities if the problem is recognized.
Thank you, and I look forward to some opinions on this.
BR,
Cecio