The sub pattern with blank/LCD was already in the game. Surely they can implement something similar without the blank.
There's a point I don't understand in your analyse.Players with DNP also bring some merchandising to their managers. So if you set 12 players per game, that doesn't change anything, isn't it? Everybody will get some money.I appreciate the new system. It's really more interesting than BLU. But I also agree that something has to be done with substitutions.
A guy had +22k merch after a DNP, and +31k after a game played as sub.
The sub pattern with blank/LCD was already in the game. Surely they can implement something similar without the blank.+1
High stamina less injuries. ....... mediocre stamina more and longer injuries.