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4th Qrt Tactics

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This Post:
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124105.27 in reply to 124105.24
Date: 1/11/2010 6:38:43 AM
Overall Posts Rated:
1010
You have been playing this game for 5 seasons now. It seems to me that you have not understood what this game is about. We have plenty of tactical choises here. Can you understand that making tactics changeable by quarter you will make this game a mess. Nothing about tactics, everything about luck.


Please change your attitude! You are not writing to a child!

I enjoy playing BB how I do it, and for me it's not about winning a championship, but more about fun, which I always have until some supergenius like you thinks he is cool because he checks your profile and how long you have played and then gives such comments as you did.

And the one who didn't understand anything is you, when you suggest I should go to charazay.

With that being said, I'd like to get back to the point of tactical IMPACT on the game: It could be eventually even offered as kind of if-terms, such as: "if in quarter -4- team is -down- by -10 points- then play -full court press- in defense and -look inside- in offense" with the factors in -x- being the ones to modify/change. I 've seen that in a soccer simulation before and it works well!

This Post:
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124105.28 in reply to 124105.26
Date: 1/11/2010 6:52:29 AM
Overall Posts Rated:
1010

But that's not correct... How do you know now, if your opponent changes his offensive tactics for the game against you or not?



How about if the opponent always play 2 quarters outside offense, and two quarters inside offense. When you put your defense? If he play like this today, you know he is palying baseoffense which you could defend, but playing 2 quarters 2-3, and two 3-2 will give you two quarters with the completly wrong defence so you are commited to play man to man where the opponent gets the offensiv boost which you can not counter with the defensiv boost of the right defense.

Hi again: It's the same right now! What if the opponent manager decides to play the WHOLE GAME motion while you thought they would play low post?
And then again: if your team is better it will hit more shots than the other team. For example: Someone with tremendous scoring abilities will make more free shots than someone with respectable scoring abilities.

I understand your point about it being a little random, which is why I suggested the "if"- situations.

Last edited by Coach Ash at 1/11/2010 6:55:47 AM

This Post:
00
124105.29 in reply to 124105.28
Date: 1/11/2010 7:33:49 AM
Overall Posts Rated:
959959
the whole game one tactic is easier to figuring out, if you watch your competion - because there you could see his favorites tactic/favorite lineup/his gs/importance of the game etc. And if you make the right conlusion, you make a tactical good or bad choiche. But if you come to the conclusion your opponent play 2 quarters motion and two look inside - you could also defend totally wrong in playing 2-3 against his motion quarters and 32 against his LI quarters - so you made the right observation but you are fucked through the random tactic element you like to bring in. And even when you hit, the average 50% i think, the quarters with bad tactics hurts you more then the gain of the good one.

This Post:
00
124105.30 in reply to 124105.29
Date: 1/11/2010 8:04:49 AM
Overall Posts Rated:
1010
Ok, but you forgot the following pont: A team that has no shooters, and plays motion just to trap you in a quarter or two can not win the game, despite of eventually good free shots they get. But if a team has good shooters and good inside players their tactics will be difficult to determine. Which is in reality also the case...Orlando Magic last year for example were tactically very difficult to figure out.

So it would mean, your ultimate goal as a manager would be to have a good balanced team with strength in both inside and outside players and defenders, so that you can vary your tactics easily from game to game.

Right now you have teams only specialized in one tactic, and as you said, easy to figure out. In reality the perfect team is a strong team which can play any tactics well.

And in the end, as the better team the chance of quarters with bad tactics is on both sides the same. And don't forget: Very good teams do unfortunately also loose against bad teams. But that doesn't happen really at Buzzerbeater.

This Post:
00
124105.31 in reply to 124105.29
Date: 1/11/2010 8:11:59 AM
Overall Posts Rated:
1010
the whole game one tactic is easier to figuring out, if you watch your competion - because there you could see his favorites tactic/favorite lineup/his gs/importance of the game etc. And if you make the right conlusion, you make a tactical good or bad choiche. But if you come to the conclusion your opponent play 2 quarters motion and two look inside - you could also defend totally wrong in playing 2-3 against his motion quarters and 32 against his LI quarters - so you made the right observation but you are fucked through the random tactic element you like to bring in. And even when you hit, the average 50% i think, the quarters with bad tactics hurts you more then the gain of the good one.


you can also play man to man! you're not obliged to risk playing the totally wrong defense. Just as real life basketball! When you're not sure, you play man to man. when you want to totally lock them down and you think they will play inside you play 2-3. If you think their handling is not very good and their point guard is weak, you play full court press. Your scouting will even be more rewarded: When you see they have a center with 30 points average (or high star rating), you rather shut him down.

And what do you think about the if-terms for special situations?

This Post:
00
124105.32 in reply to 124105.30
Date: 1/11/2010 8:16:19 AM
Overall Posts Rated:
959959
Ok, but you forgot the following pont: A team that has no shooters, and plays motion just to trap you in a quarter or two can not win the game, despite of eventually good free shots they get. But if a team has good shooters and good inside players their tactics will be difficult to determine. Which is in reality also the case...Orlando Magic last year for example were tactically very difficult to figure out.


but it is easier to figure out when you make the decision for a whole game, and even one quarter with the unlikely tactic could hurt the opponent if he defends right to the strength of the opponents. And as i said, even if you check out the opponent right, you most likely miss his tactics because the choiche of the quarters is totally random.

So it would mean, your ultimate goal as a manager would be to have a good balanced team with strength in both inside and outside players and defenders, so that you can vary your tactics easily from game to game


As i said before, this would be changing, that specialised teams get ***. But isn't that also tactic, to design a team which is hard to stop?

Right now you have teams only specialized in one tactic, and as you said, easy to figure out. In reality the perfect team is a strong team which can play any tactics well.


I also see in reality good teams, who mostly attack one way. I watch more german basketball, but maybe Alba berlin says you something, nearly all of their attacks are based on pick and roll which they perform pretty perfect - but if you could stop them doing it, they struggle.
Oldenburg, mostly plays on midrange on long distance shots, and get the championship last season. Göttingen works with a full court defense, and a real chaotic offense but managed to surprised the league since they are back in the premier division(with a small budget).

I think the balanced approach, also in reality isn't the majority and if you had an balanced team also todays offense like Base offense, push the ball and patient are pretty strong:
(93604.555)

From: Kukoc

This Post:
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124105.33 in reply to 124105.27
Date: 1/11/2010 8:24:47 AM
Overall Posts Rated:
13361336
You get offended when I check your profile? Wow! Ofcourse I check peoples profiles before I make any assumptions about them. You are right about the different styles of having fun in this game. You seem to have fun losing and lingering between leagues IV-V. I have fun building a team, seeing how it progresses and get's better, with a goal to perhaps someday win a championship. Yes I get it we are different.
Now you're "if" equation is already in the game. Whenever it is still possible, the game tryes to go for the win (with fouls and 3 pointers, subbing in reabounders, you name it).
There could be option to still play set up tactic (the one you set for the game), instead of going for those fouls and threes, even when the game engine desides it's time to start to salvage the game. In this case you can minimize the point difference. Same could be set up for blowout tactics.

Last edited by Kukoc at 1/11/2010 8:27:59 AM

This Post:
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124105.34 in reply to 124105.32
Date: 1/11/2010 8:46:55 AM
Overall Posts Rated:
1010
Ok I think I made my point and you made yours. you prefer the way it is, because it's easier to figure an opponent out, and I think exactly that should be more difficult by giving teams the chance to vary their gamestyles a little, so they would be more difficult to figure out.

I'll be waiting for BB-GM's to react to my suggestion and tell me what they think about it.

i think saying "opponents are easier to be figured out" by the way it is would already motivate me as a GM to change something in the way it's played.

In a soccer simulation i used to play some years ago you could choose (not obligatory) to change your tactics with "if" terms and even modify tactics based on playing time BEFORE the game (for example: after 60 minutes play defensively).

This Post:
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124105.35 in reply to 124105.34
Date: 1/11/2010 8:55:55 AM
Overall Posts Rated:
959959
GM are just better Mods, who fight also cheaters and check new users - they didn't design anything into the the game and haven't additional informations about it(ok maybe Juice and Kozlo, but only because they have good contacts to the BB's).

And the BB didn't like to interact in discussions, because they believe that this is ruining the discussion and their post get taken to seriously.

From: Coach Ash

This Post:
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124105.36 in reply to 124105.33
Date: 1/11/2010 9:04:56 AM
Overall Posts Rated:
1010
You get offended when I check your profile? Wow! Ofcourse I check peoples profiles before I make any assumptions about them. You are right about the different styles of having fun in this game. You seem to have fun losing and lingering between leagues IV-V. I have fun building a team, seeing how it progresses and get's better, with a goal to perhaps someday win a championship. Yes I get it we are different.


Who asked you to make assumptions about me? Can't you discuss a matter or a suggestion without putting people in drawers and categorize them? So you're a big cool guy now, cause you play in division 2 and you're the shit while I, because I play in Division 4 am worth nothing? or what are you thinking? Do you think you can disrespect people who play in lower divisions? Or don't we have the right to suggest anything because "it seems as if we didn't understand the game"?
Get a life, boy.

This Post:
00
124105.37 in reply to 124105.35
Date: 1/11/2010 9:12:58 AM
Overall Posts Rated:
1010
I would be happy if some of the GMs would read my suggestion (which I am sure they will).

Write me a message if you want to know the link to the soccer game, where this option with if terms is offered. Maybe you can get a better idea of it, in case you think it would be a nice addition. I don't like mentioning other sites publicly in forums. The soccer game is a lot of fun, and really entertaining, only its not basketball. I think to have a similar option here would enrich BB in a very positive way and managers get the feeling of making decisions and having more responsibility.

Have a nice day



Last edited by Coach Ash at 1/11/2010 9:21:55 AM

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