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Aggressive hidden trait

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From: Krakon

This Post:
00
240868.27 in reply to 240868.26
Date: 5/7/2013 7:42:47 AM
Overall Posts Rated:
346346
Excactly this effect is why this game has made me going since 2010 (although yes, unluckily still in league IV, but hoping to change it this season). If you buy a player, then it´s like kinder surprise, of course you can check how he has been playing in the past, but still, how the player cooperates with other players and how he is going to change the flow of the game is just astounding.


This Post:
11
240868.28 in reply to 240868.14
Date: 5/16/2013 11:49:47 AM
Overall Posts Rated:
32293229
I have a few players who are higher than average aggressiveness. While the fouling can get annoying and the injury magnet aspect of it really sucks, my experience has been that they probably get a few more steals and defend a little better because of the aggression.


So my aggressive player who got injured during a scrimmage All-Star week to try to manage his GS came back in time for Tuesday's game, but only played 10 minutes, which meant he needed scrimmage time to rehabilitate his GS. Picked up two fouls in the first half minute, and then an uneventful few minutes before getting injured yet again at the 6 minute mark for at least his fourth injury of the season. So, uh, yeah.