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TL cheating. (thread closed)

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80523.27 in reply to 80523.26
Date: 3/13/2009 6:03:20 AM
Overall Posts Rated:
182182
How do you know the GMs do not have a tool that rings them a bell if someone sells for 2x their market value? No matter how few or many bids?

!zazhigai!
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80523.28 in reply to 80523.27
Date: 3/13/2009 7:06:56 AM
Overall Posts Rated:
13361336
That's why I use the help thread to find it out. I asked about how fast after a sale the range of player price will change. No answer to that aswell. Read my other posts I have clearly stated how they can boost that range for a "legit" sale on their main account. Do not just look at my last post. If you are interested in the matter then read all posts.

This Post:
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80523.29 in reply to 80523.28
Date: 3/13/2009 8:11:03 AM
Overall Posts Rated:
155155
No answer to that aswell.


As I said before, you're not going to get the answers that you're looking for.

Run of the Mill Canadian Manager
This Post:
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80523.31 in reply to 80523.28
Date: 3/14/2009 9:45:41 AM
Overall Posts Rated:
99
I don't understand how this cheating is supposed to work. Is this something a user could only accomplish by maintaining multiple accounts? I'm pretty sure the GMs have tools to find multiple account users.

Because otherwise, how are you going convince someone with their own team to overbid on your players? And where is that other team going to get the money? Even if a solo user started with three or four accounts, he would have to play for some time to accumulate enough cash to allow him to bid exorbitantly, since as I recall each team starts out with less than $500K.

It seems to me you're upset about inflation. I am too, but it's a natural consequence of the increase in users (6,000 more since I began) and the good news is, your guys are worth more too.