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Scrimmage Game Engine Feedback

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This Post:
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86131.27 in reply to 86131.26
Date: 4/16/2009 3:02:44 PM
Overall Posts Rated:
506506
Hmm dunno about this but did you guys correct the rebounding part the right way?

This scrimmage is kinda weird (12706461) (huge stat difference, small # difference), 28 OR seems a lot.

And this is another one; (12703199) (small stat difference, huge # difference)

Last edited by BB-Patrick at 4/16/2009 3:04:28 PM

This Post:
00
86131.28 in reply to 86131.27
Date: 4/16/2009 3:14:39 PM
Le Cotiche
III.1
Overall Posts Rated:
772772
the new rebounding is very odd
(12703468)
(12711264)

From: Unkel
This Post:
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86131.29 in reply to 86131.1
Date: 4/16/2009 3:41:45 PM
Overall Posts Rated:
2020
Odd results from uneven match
In the match (12710663) my team had 30 steals my opponent 0 STL, but 54 TO against mine 2 TO. A player on my opponent's team (5961650) use to have 3 or 5 TR in tonight's match he had 28!

This Post:
00
86131.30 in reply to 86131.26
Date: 4/16/2009 3:51:53 PM
Overall Posts Rated:
959959
after watchingtwo some games i recognized:

- very few block(less then before)
- a huge amount of to(maybe a bit to much)
- lots of assist


and especially very high scoring. My game(12704231) was in this category more extreme then others one, with 156 vs 130,In my games the opponent PG score above 47 Points against an OD 15,5 and 12,5 PG's, the salary of the opposing PG was 8 or 5,5k$.

My top scorers hit very much shots with JS 3/4 and Jumprange 7-8 for 73 points total, which is curious to because this was my weakest player on court.


Last edited by CrazyEye at 4/16/2009 3:52:15 PM

This Post:
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86131.32 in reply to 86131.31
Date: 4/16/2009 4:02:30 PM
Overall Posts Rated:
55315531
I can't see anything too unusual in my scrimmage. Maybe my opponent made a bit too many rebounds (too many offensive rebs) but TOs and steals seem to be alright and not too much changed with SB either.

This Post:
00
86131.33 in reply to 86131.32
Date: 4/16/2009 4:09:40 PM
Overall Posts Rated:
959959
even on your game, it was just 50% blocks of the old engine ;)

When this change should give shot blocking a value is this the wrong direction.

131:113 was the most point in your schedule after the ASD, but impressive low amount of to in comparision to the other games i watched.

This Post:
00
86131.34 in reply to 86131.33
Date: 4/16/2009 4:12:59 PM
Overall Posts Rated:
55315531
I was just trying to point out that not every game today had 50+ TOs and other totally unusual things happening.

It often happens that people are complaining while a whole bunch stays silent because they're content ;-)

From: /joao
This Post:
00
86131.35 in reply to 86131.32
Date: 4/16/2009 4:16:05 PM
Overall Posts Rated:
33
[devil's advocate]

The disparity envolving rebounding rates and total rebounds is explained by some sort of fundamental logic.

Let's assume team ABC contains PF/C with mediocre rebounding. The weight of their skill will have as a consequence inept/awful rebounding at team ratings.

However, defensive rebounds will continue to occur, basically because if the relation between skill and rebounds were stronger, we would have games with 40 OR by a team BDE with PFs and C with prominent rebounding.

Not fare, because in RL that doesnt happen either.


My 50 cents: lower total rebounds and make rebounding skill weights more in OR than DR - the ability to garantee DR and to "steal" a rebound on the offensive side.




Last edited by /joao at 4/16/2009 4:25:32 PM

From: GrFlur
This Post:
00
86131.36 in reply to 86131.33
Date: 4/16/2009 4:21:30 PM
Overall Posts Rated:
592592
Victor Iraola (2552558) this friendly (12705105) has made more TO than entire league season...

Something wrong with?

Yeah you're gonna tellme my oponent played Full court press but i think is not enought to give a handling=9 and pasing=8 These lvl of TO

Howl to the Moon, you won't regret it.
This Post:
00
86131.37 in reply to 86131.34
Date: 4/16/2009 4:23:49 PM
Overall Posts Rated:
959959
and i was pointing out, that they are still some usual differents in it through the old engine ;)

So that i won't say that it is such normal.

Last edited by CrazyEye at 4/16/2009 4:24:13 PM

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