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Suggestions > Training Freethrow in different ways

Training Freethrow in different ways

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This Post:
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10407.28 in reply to 10407.20
Date: 12/29/2007 9:11:19 PM
Overall Posts Rated:
196196
well one principle is that things should only be as complicated as they need to be to make the game enjoyable. Although increasing the number of parameters makes the game more flexible it doesn't necessarily make it more enjoyable for the user, especially the new user. It certainly would have been more straight forward to program the other way. Personally I'm kind of on the fence about the issue, there is definitely a debate to be had about it from a game design perspective.



i think by allowing the new user to train any position any skill you will encourage more people to keep their starting players... as the starting rosters arent great you can at least try to round the skills of 3-4 of your starters to form the base of your starting team in your first season..(this also ties in nicely with not overusing the TL)

for more established players the benefits to me are obvious... you can create the players you want to suit your tactic selection without having to continuously play people out of position.....

the trade off between having to play players out of position in order for them to get training is ridiculous - also is it planned to give PF more options with SF ?? ive hardly ever played my best player in his default positon and the skill i want to train in Shot blocking and it is never effective to do this with the current options...

Edited by Superfly Guy (12/29/2007 9:12:06 PM CET)

Last edited by Superfly Guy at 12/29/2007 9:12:07 PM

From: Warrior
This Post:
00
10407.29 in reply to 10407.28
Date: 7/21/2008 9:22:25 PM
Overall Posts Rated:
1010
I am accept with the idea and i also thought about that ..
so instead of debate , give me to summarize this thread ,

there no shooting in the world that have good jump shot and 40-50% 3PT but 0% from the free throw..
so ok have guards with 60-50% from the FT and also not a lot ..(interest of experience too)

but here in buzzer have guards with 11-15 JS and 1-2 from the line ..
that's not reasonable and not realistic ..and also not worthwhile to invest FT trains on big potentials like these ...

players with jump at this levels must be with minimum awful(3) in FT ..minimum.. but not 1-2 ..
it's good idea to put FT as secondary quality for JS/JR ...

thanks,
ofer .

From: Shoei

This Post:
00
10407.30 in reply to 10407.29
Date: 7/22/2008 9:57:50 AM
Overall Posts Rated:
11
then let us suggest that JS can affect FT wahooooo

no more headache into thinking you need to train ft :D

This Post:
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10407.31 in reply to 10407.30
Date: 7/24/2008 11:46:03 AM
Overall Posts Rated:
9696
I actually trained Ft for weeks, sacrificing other 'better' training, but I am pleased with the way it is now.
They should not give it away for free with a trainingtype that is prety popular because many like to train it that way.
If they would, I'd ask that when I train shot blocking, my playrs also must get jumpshot, since there obviously will be players who take them in order for the blockers to try to block them... no? And so we can all find a way of asking our favorite skills being implemented in our favorite training.

FT trains fast, and the whole teams trains. The sacrifice of the other training those weeks is well worth it. I say...keep it this way.

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
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10407.32 in reply to 10407.31
Date: 7/24/2008 11:54:44 PM
Overall Posts Rated:
11
your the gm not me!

:D

This Post:
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10407.33 in reply to 10407.32
Date: 7/25/2008 4:40:23 AM
Overall Posts Rated:
9696
being GM has nothing to do with it.
Being GM enables me to take care of cheaters and help out the BBs in their splendid game. But mostly when I post my opinion on the forums I do this as a BB-team manager, just like before I became GM.
Maybe I should try to end my posts with either LoD or GM-LoD, just to point out in which function I am writing the post.

LoD

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
00
10407.34 in reply to 10407.33
Date: 7/25/2008 7:57:41 AM
Overall Posts Rated:
11
HAHAHAHA

you sure have a short fuse :D all im pointing as a gm you have a more insight so i respect what your saying

This Post:
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10407.35 in reply to 10407.34
Date: 7/25/2008 9:33:09 AM
Overall Posts Rated:
9696
:)

no realy it is often troublesome that when I talk as a person, my messages are often read as a GM post...

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
00
10407.36 in reply to 10407.35
Date: 7/25/2008 9:35:49 AM
Overall Posts Rated:
22
so you can make that different.. while you will speach as GM, the border of your message box can be on a red collor or something:)

after implementation of that function of course

Last edited by Iordanou at 7/25/2008 9:36:23 AM

This Post:
00
10407.37 in reply to 10407.35
Date: 7/25/2008 10:56:34 AM
Overall Posts Rated:
11
see as i said your the gm not me :D

This Post:
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10407.38 in reply to 10407.35
Date: 7/25/2008 11:15:49 AM
Overall Posts Rated:
303303
:)

no realy it is often troublesome that when I talk as a person, my messages are often read as a GM post...


Here's the thing - regardless of our intentions when we post, a GM is ALWAYS representing BB. The users will definitely see the GM prefix and attach more importance to what you post, and will not differentiate between your opinion and a more "official" stance.

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