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Soft cap.

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84203.28 in reply to 84203.27
Date: 4/6/2009 3:06:41 PM
Overall Posts Rated:
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Sublevels is the way to think it. Just think as this, there might be an allstar of 6.9 and there could be an perinneal allstar of potential 7.0.

Both players would reach their soft caps in very similar salaries.

The same logic applies between an allstar of 6.0 and an allstar of 6.9 could also explain in very satisfactory fashion why a player capped at 90-100k and other capped at 48-50k. Being consistent and completely possible, sublevels seems to be the most logic and realistic answer. Because when you consider the exponential growth in salaries and assume an exponential growth in the softs cap salaries of potential, everything starts to puzzle up.

Last edited by Zero, the Magi. at 4/6/2009 3:10:56 PM

This Post:
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84203.30 in reply to 84203.28
Date: 4/6/2009 3:17:29 PM
Overall Posts Rated:
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Okay, sure. Are you saying that all 6.0 potential players cap at 50k or so? and sublevels change the cap.

I just don't think it is based on position

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84203.32 in reply to 84203.31
Date: 4/6/2009 3:23:26 PM
Overall Posts Rated:
959959
they never said that is it exactly the same formula and in my experienced blocking is more important for potential then for salary for a center ;)

And why you are saying that there are no different ways for guards, centers etc. for potential when you also say that is the salary formula, which is specific for all positions?

This Post:
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84203.34 in reply to 84203.33
Date: 4/6/2009 3:30:39 PM
Overall Posts Rated:
959959
and i can tell you with almost complete certainly the same ;)

And salary isn't the same for every position, so even with your only salary theory, there are different caps for PG and Center skill wise ;) With lot of rebound training he reach the cap for centers first, he can not unluck it in switching to PF but with JS training it won't get worse., till he get a PF(when he training him as a guar so he don't get IS training)

This Post:
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84203.36 in reply to 84203.35
Date: 4/6/2009 3:38:43 PM
Overall Posts Rated:
959959
There is an infinite number of skill combinations that can cap you out. What exactly is your point?


and all these infinite solutions(who currently aren't infinite, if you think about it), are calculated on different ways for the positions - so i said your answer is wrong even with your theory that they aren't different cap fornmulas for centers/guards etc.

This Post:
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84203.38 in reply to 84203.37
Date: 4/6/2009 4:24:21 PM
Overall Posts Rated:
959959
Actually, the solutions are infinite, since skills levels are real numbers -- maybe you should think about it instead...


real numbers on the pc, are you kidding ;) You could be happy about 64 Bit numbers, but i would expect 32 or 16.

What is a "cap formula" anyway?


the formula who determines if a player reach a cap or not, or how much the cap is working ;) In your case, the 5 salary formulas, in my theory 5 slightly different formulas.

Just for the record, I don't have a "theory" about how potential works -- I actually bothered to read the information offered by BB-Charles in the forums when potentials were introduced, and it was pretty clear


this still work with a slightly different formula then the salary one, it is an approximation and i watxch the progress of many all star centers to get to a point where i expect a differen with josef KA formula from 5k where the first skillup get missed betwenn centers with blocking and the ones without ;)

A clear statement looks another way in my eyes, maybe i am wrong maybe i am not.

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