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From: Milly

This Post:
00
12582.280 in reply to 12582.277
Date: 9/8/2008 4:07:36 PM
Overall Posts Rated:
4646

i don't get my team's roster!!
i can't get it can anyone help?!!

I get my team by making a shortcut to: (http://www2.buzzerbeater.org/BBWeb/cbbpproster.aspx) when I'm logged in at www2. ... and "save page as" into the BSS-folder. Simsalabim! There it is!

- and thanks to Abdulla Minsky for the formulas, I will try them out!

Older than the rest ...
This Post:
00
12582.281 in reply to 12582.278
Date: 9/8/2008 4:30:33 PM
Overall Posts Rated:
4646
I have looked into your formulas. They are making most of my players into Centers. I do not like that. I like these formulas better:

C=((([is]+[id]+[rb])/3*(14/30))+(([bl]+[pa]+[ha])/3*(8/30))+(([js]+[jr]+[dr]+[od])/4*(4/30))+([ft]*(1/30)))+(([pr]/30)*3)
PF=((([is]+[id]+[rb])/3*(14/30))+(([bl]+[dr]+[js])/3*(8/30))+(([pa]+[od]+[jr]+[ha])/4*(4/30))+([ft]*(1/30)))+(([pr]/30)*3)
PG=((([pa]+[ha]+[od])/3*(14/30))+(([js]+[dr]+[dr])/3*(8/30))+(([rb]+[is]+[id]+[bl])/4*(4/30))+([ft]*(1/30)))+(([pr]/30)*3)
SG=((([js]+[pa]+[od])/3*(14/30))+(([jr]+[ha]+[dr])/3*(8/30))+(([rb]+[is]+[id]+[bl])/4*(4/30))+([ft]*(1/30)))+(([pr]/30)*3)
SF=((([js]+[od]+[is])/3*(14/30))+(([jr]+[id]+[dr])/3*(8/30))+(([pa]+[ha]+[rb]+[bl])/4*(4/30))+([ft]*(1/30)))+(([pr]/30)*3)


- and I have followed them for a while. My player (4777260) is SF, but scores to be No.1 as SG in the BuzzerBeater Scout program. And the rating from last match gives him all time highest point of 9.0! (6561499)

Older than the rest ...
Message deleted
This Post:
00
12582.283 in reply to 12582.281
Date: 9/9/2008 3:42:50 AM
Overall Posts Rated:
143143
Very interesting formulas. Insert a BBS, there are differences, especially on "big" players and form.

This Post:
00
12582.284 in reply to 12582.283
Date: 9/9/2008 5:37:11 AM
Overall Posts Rated:
143143
I increased the influence of forms + added a small influence experience. What would you say?

c=(([is]+[id]+[rb])*0.231+[bl]*0.154+([ha]+[pa])*0.077)*(1+[pr]/50)*(1+[ex]/100)
pg=(([ha]+[pa])*0.231+([od]+[dr])*0.154+([js]+[jr]+[is])*0.077)*(1+[pr]/50)*(1+[ex]/100)
pf=(([is]+[id])*0.2+([rb]+[bl])*0.15+([dr]+[pa])*0.1+([js]+[ha])*0.05)*(1+[pr]/50)*(1+[ex]/100)
sg=(([ha]+[pa])*0.154+([js]+[jr])*0.231+([dr]+[od]+[is])*0.077)*(1+[pr]/50)*(1+[ex]/100)
sf=(([js]+[jr]+[od])*0.154+([ha]+[pa]+[dr])*0.115+([is]+[id])*0.077+[rb]*0.038)*(1+[pr]/50)*(1+[ex]/100)

This Post:
00
12582.285 in reply to 12582.284
Date: 9/9/2008 8:07:53 AM
Overall Posts Rated:
4646
I increased the influence of forms + added a small influence experience. What would you say?
Jaha? Never seen some value of experience in players acting during the match ... Are you sure you have heard of / seen any somehow?
May be you are right about form (game shape)?

Older than the rest ...
This Post:
00
12582.286 in reply to 12582.285
Date: 9/9/2008 8:45:55 AM
Overall Posts Rated:
143143
About the experience I have not heard anything specific. Is that at the end of the match an experienced player suddenly begins to score balls. Do you think that the impact of the experience must be removed from the formula?

Form I just leave as is, its impact is clearly quite high.

I play 2.5 weeks, so is not yet dismantled and how that affects in the game. I have only 4.5 years in Hattrick, Vyshejshaya Liga (1.1 league) in Belarus.

Last edited by Abdulla Minsky at 9/9/2008 8:46:16 AM

This Post:
00
12582.287 in reply to 12582.286
Date: 9/10/2008 4:46:37 AM
Overall Posts Rated:
404404
I'm not a great fun fo the various formulas,but i think that experience,especially in the end of the games,have a little bit of importance

This Post:
00
12582.289 in reply to 12582.287
Date: 9/10/2008 6:31:31 AM
Overall Posts Rated:
143143
I'm not a great fun fo the various formulas,but i think that experience,especially in the end of the games,have a little bit of importance
And how to reflect this in the formulas? Apparently - nothing...

This Post:
00
12582.290 in reply to 12582.288
Date: 9/10/2008 6:34:25 AM
Overall Posts Rated:
143143
I think that form/game shape < 7 should reduce the player rating, >7 it should increase it.
I am not sure that the correct form 7 to talk about how some of the border between bad and good. Form 5 will be worse shape 6, 7 form will be worse shape 8, etc. I am confident that the impact of each level of linear forms and this can be reflected in the formulae, so I like I did.

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