he probably ask that stamina influence performance but not number of minutes on court..
and i agree with that
Amen!
Pound for pound. . If you have two players with the exact same skill set down the board. .. one with mediocre stamina and one with proficient..... who should do more damage?
As it stands the proficient stamina player is in great danger because of the increased odds of injury due to 42+ mins a game. ... on average!
Right now with this system the only benefit of having high stamina players (which should be the standard) is when you KNOW your opponent will play RNG during a game. ... your team won't be gassed by the mid to late 3rd qter and the 4th turns into a layup drill.
If you play m2m because a 3-2 may not stop second chances under the basket.
How could something so fundamental be so misapplied here for so long? Again the BLU countered this flaw and let me state I'm not against the principals of the change at all.
But in practice teams like myself who did not abuse that tactic, all realism to the game is gone. ... flat out gone!
The issue at hand has been raised of how can we get that reslism back within the next calender year. Again this is on a fundamental level.
By addressing this it changes the game as a whole for the better.
Is this a Basketball SIM. ..... or baseball? Because as far as I'm concerned I'm staffed with a bunch of pitchers!
American League!
Last edited by BarryS at 2/20/2015 10:47:28 AM