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Auto Bid

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From: CrazyEye

This Post:
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129635.29 in reply to 129635.27
Date: 3/20/2010 5:29:05 AM
Overall Posts Rated:
959959
This is a really bad idea. First of all it will add a lot of server load.


normally that is pretty good for the servers, because normally you just giving a second variable to the transfer. So you had current price, and a hidden maximum bid. if you now bid it got compared to the maximum bid, and you calculate the new price with it - thats much cheaper then to bid against each other because that makes traffic two bid agents against each other make just 4 simple calculation ;)

This Post:
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129635.30 in reply to 129635.28
Date: 3/20/2010 5:32:39 AM
Overall Posts Rated:
13361336
If it would be supporter only, it would give an unfair advantage to supporters. That's what BB-s are trying to avoid.

From: Kukoc

This Post:
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129635.31 in reply to 129635.29
Date: 3/20/2010 5:34:32 AM
Overall Posts Rated:
13361336
You are talking about 3-4 people bidding. With auto-bid you would have 5000 hidden bids to compare. Are you saying it does not matter for server load?

From: CrazyEye

This Post:
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129635.32 in reply to 129635.31
Date: 3/20/2010 5:45:03 AM
Overall Posts Rated:
959959
You are talking about 3-4 people bidding. With auto-bid you would have 5000 hidden bids to compare. Are you saying it does not matter for server load?



you only had to compare too, because you could go instantly to the final bid.

Player X is on tl for 1k
A biddng 100k
B bidding 50 k

After A bids, he leads with 2k, if B bids you are automatic on 51k and if then someone new bids you had to compare it with it. If B doesn't have a auto bid and make it with minum steps - you will have A 2k, B 3k, A4k ... (50 steps, if a bids automatics you wuld have also 50 steps with, but much more traffic).

And everytime to auto bids fight it is very good for server load ;)

From: Kukoc

This Post:
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129635.33 in reply to 129635.32
Date: 3/20/2010 6:00:42 AM
Overall Posts Rated:
13361336
Are you argueing just because of argueing? You seem to lack knowledge in IT and how things work. So instead of every time taking the argument off-topic, you could sometimes just stop posting and see what others think. I have given valid reasons why this would be bad. It's bizarre to me that you suggest 5000 (or even 100) autobids would decrease server load.

From: CrazyEye

This Post:
00
129635.34 in reply to 129635.33
Date: 3/20/2010 6:13:41 AM
Overall Posts Rated:
959959
oh damn in this case i have the wrong job and study ;) but maybe you should thing about what cool things algorithms could do, and make instead of 500 steps just 1(and it is nearlyy ajoke to call this an algorithm it is the most easiest implementation)

taking the argument off-topic, you could sometimes just stop posting and see what others think.


i think with your though we could stop thinking about it, so i say that it is very easy to implement and good for the load ;)


Last edited by CrazyEye at 3/20/2010 6:16:12 AM

This Post:
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129635.35 in reply to 129635.34
Date: 3/20/2010 6:42:02 AM
Overall Posts Rated:
1212
i think this auto bid thing is stupid, for example I'm selling a player, and I see that someone is auto biding my player, so what would i do? I would bid my player myself, so i could get more money from it, it's really a very difficult thing to manage .. sorry, but that's my opinion

This Post:
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129635.36 in reply to 129635.35
Date: 3/20/2010 6:46:08 AM
Overall Posts Rated:
522522
That is part of the risk of a user setting an auto bid. But remember than you don't know what their max value is. So you can keep bidding up trying to get more money for your player, but if you get greedy, and bid too much, then you will end up paying a lot of money because their autobid will reach its max value, and you will end up buying your own player and you will have to pay a potentially large percentage of tax on it.

This Post:
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129635.37 in reply to 129635.36
Date: 3/20/2010 6:58:59 AM
Overall Posts Rated:
959959
but his point is valid, i normally go out of bidding when the owner start bidding on his player i don't think that i am not the only one who does it - but for the automatic bid this is equal so the strategy becomes more succesful.

This Post:
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129635.38 in reply to 129635.37
Date: 3/20/2010 7:11:03 AM
Overall Posts Rated:
522522
Maybe there should simply be a bit of code written in that says when a player is bid on by the owner the auto bid automatically stops. This would solve the problem. Or have an option when you set the auto bid to cancel when an owner bids on the player, or to keep bidding.

From: Kukoc
This Post:
00
129635.39 in reply to 129635.37
Date: 3/20/2010 7:44:48 AM
Overall Posts Rated:
13361336
I tested in a similar enviroment. Autobid can be used if it will start bidding right away. But there will be additional problems. Let's say you team has 1mil cash. You put autobid 900k on some player. 450k is his current bid. Now you find another player? What can you do? Bid 100k on him or can you set another autobid for 550k? Will you be able to set 1mil autobid on him. There are too many variables here. Option would be to set just one autobid and keep autobid max value deducted from free cash, until the player is sold. What if you can set 2 autobids -> now there will be a big problem. Let's say we have a lot of managers autobidding constantly and you can bid max your funds. When one autobid cash will be freed there will be dosens of bids on one good player. That is the case where it creates too much traffic.
I still think autobid is a really bad choise. It creates too many variables for the easy choise of just bidding the actual amount you are willing to pay for the player. I agree that sometimes I forget to bid on a player or staff, but that is how it is supposed to be. Everything is not supposed to be automized.
The future of BB? Sign in to see how your automated team is doing, you have set the parameters what your automated TL agent is looking for and your autobid is bidding on. You have automated tactics that will check the latest games of your opponents and will automatically try to choose the best tactic. Your arena will be automatically built whenever it nears 100% attendance. Etc. Pretty boring...

Last edited by Kukoc at 3/20/2010 7:46:51 AM

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