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Some NT Stats

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From: -CS

This Post:
00
163538.29 in reply to 163538.27
Date: 11/13/2010 2:46:04 AM
GinaKia
MBBA
Overall Posts Rated:
1919
sometimes AhMoi won't feel happy if you got the high salary player........
My player consider as current highest salary in Malaysia (since last season), AhMoi not happy also....

From: KwaiWah

To: -CS
This Post:
00
163538.30 in reply to 163538.29
Date: 11/13/2010 3:04:09 AM
Overall Posts Rated:
3232
LOL... Looks like our NT Manager criteria is very stringent ;)

From: Vandar
This Post:
00
163538.31 in reply to 163538.29
Date: 11/13/2010 3:18:44 AM
Overall Posts Rated:
66
Lets directly ask Ahmoi to see whether is he happy.

Oh Ahmoi, are you happy...?

From: Ahmoi

This Post:
11
163538.32 in reply to 163538.28
Date: 11/13/2010 3:43:54 AM
Overall Posts Rated:
1919
Piece of advice: Plan your training properly, in order to get the most out of a player's potential with minimum salary impact per season, so that you can still manage to maintain your league posistion financially and still able to give maximum training to the youngster.

Don't need to push a draftee's salary to sky-high figure before he even reaches 21yo, if you would struggle financially to keep him in your squad. Always remember that the best players do not necessarily earn the highest of salaries (at least in BB world, that is). Instead, try your best to build a player with balanced skill sets in his tender age, in order to "cheat" the BB salary calculator, because only a few of the main skills per Preferred Role are used in calculating the players' salary. So, if you train JS/JR/OD/IS (in rotation) with your SG, for example, the salary impact next season would be significantly lower than if you train JS/JR fanatically the whole season. If you continue to do this every season, you would only need to pay a fraction of his max salary per season until he matures. Only when a player's age reaches 21/22, and if his potential and salary indicator still permits, then focus directly on his main skills to shoot him up to the sky. When finally his potential cap has touched base, you would have an all-round SG.

If you pushed a player's main skills too early on, let's say HND/DRV/PAS of a PG until legendary with lousy JS/JR/OD, before he reaches 21yo, no doubt, he will become the superstar player in U21 squad. However, when he is 22 and since his main skills had been trained to the max (and his salary will be kept at the max also), he simply slow down dramatically in training due to the salary cap. Therefore, you will be left with a very good ball handler and passer, but lousy shooter from the outside. From my NT standpoint, this simply is not acceptable for a PG.

Just my opinion.

Cheers.

PS: And FYI, I'm quite happy with my current NT squad, although we are not ready yet to rub shoulders with elite teams.

From: Ron Lai

This Post:
00
163538.33 in reply to 163538.32
Date: 11/13/2010 3:54:22 AM
Overall Posts Rated:
77
Thanks for sharing this. It helps me on my team training. Thumbs up !

From: Vandar

This Post:
00
163538.34 in reply to 163538.32
Date: 11/13/2010 4:42:41 AM
Overall Posts Rated:
66
Thanks for your advise and opinion ^^
Plan your training properly, in order to get the most out of a player's potential with minimum salary impact per season, so that you can still manage to maintain your league posistion financially and still able to give maximum training to the youngster.
I did not do a calculation on how to minimise the salary impact yet, kind of lazy to calculate it since it requires an amount of time.

And for now I plan to make a star only from an ATG(no limit). I'll lower my expectation to MVP if I can't draw an ATG out of the coming 5 consecutive season.

By the way, we have quite a similar mind, both of us prefer a balance skill set ^^

I just read through your message once, I'll be back with a repair of reply if there are some.

Bye bye got to go ^^.

From: Ahmoi

This Post:
00
163538.35 in reply to 163538.34
Date: 11/13/2010 5:45:44 AM
Overall Posts Rated:
1919
There's an online calculator site...

http://www.how8.com/bb/index.php

This Post:
00
163538.36 in reply to 163538.35
Date: 11/13/2010 6:07:59 AM
MightyMice
III.3
Overall Posts Rated:
495495
Second Team:
CrazyCrabs
There's an online calculator site...

(http://www.how8.com/bb/index.php)

there are also some excel sheets, unfortunately not updated since last three seasons when salaries became "dynamic" and adjusted on global economy basis.

they can be used to have a qualitative assessment - I do that. However, it is not to adjust player growth (I know by experience what to do to maximize results vs salary, and I am not unique at all!) but to understand whether I can sustain my overall salaries next season (I will not ... )

edit: I tested it with some players. Here's calculated (actual)
Scalambrieri 115 (98)
Rehberge 124 (120)
Grillenzoni 45 (44)

I cannot do precise calculations about guards as I am training them (the only scalambrieri took one training only, popping JS to colossal), but tall men looks like precise.

Last edited by GM-BlackMouse at 11/13/2010 6:14:05 AM

From: Vandar

This Post:
00
163538.37 in reply to 163538.35
Date: 11/13/2010 6:46:16 AM
Overall Posts Rated:
66
No no I know about the salary calculator.

I mean to calculate a training routine which is able to minimise salary payment that lead to the same training result in the end.

Last edited by Vandar at 11/13/2010 6:47:47 AM

This Post:
00
163538.38 in reply to 163538.37
Date: 11/13/2010 6:49:55 AM
MightyMice
III.3
Overall Posts Rated:
495495
Second Team:
CrazyCrabs
No no I know about the salary calculator.

I mean to calculate a training routine which is able to minimise salary payment that lead to the same training result in the end.


there is no easy way, but you have to prepare an ad hoc training program.

if you want, send me your players skills + team goals / priorities, I will have a look at.

This Post:
00
163538.39 in reply to 163538.38
Date: 11/13/2010 8:24:47 AM
Overall Posts Rated:
66
if you want, send me your players skills + team goals / priorities, I will have a look at.
Thanks but currently I just wanted to draft an ATG player, I would like a height of near 201 so he can be a balanced player.

For now, I plan to train the low level skills of my 3 draftee, train till it reaches average, or maybe just mediocre, depending on its growth speed.

Last edited by Vandar at 11/13/2010 8:26:57 AM

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