You both may be right; or you both may be wrong, I don't really know. But what I do know is that as you spend your time pi55ing in each other's cuff, the players you are talking about are from a different planet from the one most of the users of this game -- managers of middle and lower level teams -- are playing in.
Maybe that is the fundamental underlying problem forming the foundation of every problem this game faces. Buzzerbeater is designed, re-coded and perpetually tweaked for the few, while the many get nothing but the hind teat.
Think about that.