BuzzerBeater Forums

BB Global (English) > Midseason News: Exciting things to come

Midseason News: Exciting things to come

Set priority
Show messages by
From: Foto

This Post:
00
282669.29 in reply to 282669.27
Date: 10/27/2016 11:12:12 AM
Totwart
ACBB
Overall Posts Rated:
31483148
Second Team:
Furabolos
That's clearly one of the things that could be changed, yeah.
But it's not the only issue that we have to face. A user who likes the game and has a link with his team it's more likely to accept that this is not a game where you have things to do each time you log in, or that some decision requires a long term planification.
We need to keep them interested till this happens and some of the current code projects have that goal. More tasks, better teams, maybe some special features...
We all know that BB is not an online game for everyone, but I do believe that there are a lot of users who would continue playing if we find a better system for new teams.

This Post:
11
282669.30 in reply to 282669.28
Date: 10/27/2016 11:49:34 AM
Overall Posts Rated:
6161
technically speaking, D4 in the US is the lowest league...there are not that many active teams in D5, if human teams don't replace the bot teams in D4, you have 2 half bot, half human divisions in the US


Didn't realize that with the loss of so many users, Div.V isn't populated much these days. However, I would have much preferred continuing playing bot teams with their same rosters to having five or six blowouts against scrub teams each season when I as in IV.

I think it would be a small sacrifice to leave bot teams in the higher divisions while Div.5 is repopulated with new users so they can compete against similar teams before facing longtime, veteran owners.

This Post:
00
282669.31 in reply to 282669.23
Date: 10/27/2016 11:49:47 AM
Overall Posts Rated:
14901490
Why? There is also positive aspects to less shuffling like forming long-term rivalries with league opponents.
The tanking issue that you mentioned seems to be a much more valid argument than some vague freshness.
Because I heard more people complaining about being stuck in the same league forever than people who had lost some kind of long time rival. Rivalries are a good idea (maybe) on paper, but in reality most people don't really care about them if not for their effect on the fan survey...

The wear and tear from staying in the same place against the same people for ages is worse. It's anecdotal evidence, so take it with a grain of salt, but in utopia it's not like they shift 8 teams per league so there is continuity anyway.


Last edited by Lemonshine at 10/27/2016 1:14:55 PM

From: Knecht

This Post:
11
282669.32 in reply to 282669.27
Date: 10/27/2016 11:51:03 AM
Overall Posts Rated:
16031603
Imo this problem can only be solved by some kind of GE-fix.

I recently joined Utopia and have a 0% winning record so far (few walkovers), because I can't buy any decent players that will help me long term - so I chose to lose anyways. Some older teams in my league are already transferring players for millions. I am nowhere near, just blew another weeks saving (130k or so) for arena expansion. Sickest sheet ever: I pay for this kind of entertainment.

Losses by more than 30-40 points should be impossible by default. So there should be a huge bonus applied to underdogs - some kind of help, that makes losses more bearable and give the impression, they are close enough to catch up.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
From: GM-Kareem

To: aber
This Post:
00
282669.33 in reply to 282669.18
Date: 10/27/2016 12:40:53 PM
Leones del Cinaruco
FCBBP
Overall Posts Rated:
27092709
Anyway in the midesason news post there's a big missing part:
Where are spent the donation funds right now, how much there's to spend yet right now and what are the plans to advertise the game?
Without a clear policy about that I doubt there will be any future for the collection.


If I am not mistake, there is a thread for donators where the ways of investment of this funds are discussed.

From: GM-Kareem

This Post:
00
282669.34 in reply to 282669.23
Date: 10/27/2016 12:52:54 PM
Leones del Cinaruco
FCBBP
Overall Posts Rated:
27092709
Because I always want to improve. Only can think that the other people too. Just one more chance. Not like Utopía.

When you're so competitive, then why don't you embrace having to win your league to get promoted?
Maybe it's just me, but i actually like having to be the best to get a reward. Wouldn't more promoted teams actually decrease competition?


In specific scenarios two very good teams are forced to play between them and in other leagues weak teams get the promotion easily. In this particular cases more promotions can solve this situation.

From: Knecht

This Post:
00
282669.36 in reply to 282669.35
Date: 10/27/2016 1:00:30 PM
Overall Posts Rated:
16031603

Losses by more than 30-40 points should be impossible by default. So there should be a huge bonus applied to underdogs - some kind of help, that makes losses more bearable and give the impression, they are close enough to catch up.


Best idea ever! Betray the newbies to a wrong understanding of the game. Then when they buy better players they will actually lose higher because they lose the underdog-bonus. They will be totally confused. Muhahahaha!!!


Thx for your sarcasm.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
282669.37 in reply to 282669.23
Date: 10/27/2016 1:05:36 PM
Overall Posts Rated:
596596
The main message should be that shuffling is good, both vertical and horizontal, it keeps the game fresh.

Why? There is also positive aspects to less shuffling like forming long-term rivalries with league opponents.
The tanking issue that you mentioned seems to be a much more valid argument than some vague freshness.


more exciting...more teams have incentive to win games rather than settle for playoff spots or 5th

That's the reasons why it's a good system for Utopia where veteran users go to have the most competitive environment.
Talking about new users, giving them the chance to promote faster seems pointless when at the same time you make it harder to establish themselves in the higher leagues.
After all BB is a game based on long-term planning. In my opinion giving managers the chance for some consistency is a good thing.?


I agree with these sentiments.

Advertisement