BuzzerBeater Forums

BB Global (English) > Where do I start?

Where do I start?

Set priority
Show messages by
This Post:
00
10378.3 in reply to 10378.1
Date: 12/19/2007 12:53:09 PM
Overall Posts Rated:
00
For information on training, I recommend the training speed analysis thread in this forum. It details the skills trained, the positions receiving training and (for some of the options) the time per pop.

This Post:
00
10378.4 in reply to 10378.1
Date: 12/19/2007 2:18:08 PM
Overall Posts Rated:
88
I've played for some weeks now and probably did some of the noob mistakes. I've hired a level nine coach and upgraded my stadium slightly... you know.
Still haven't gone bankrupt but threading on thin ice...

As long as you win games your attendance will pick up shortly. I've filled the arena once. You probably have a TV match coming up soon, that's the one marked with tv on the schedule. This game will generate quite some money. I'm not sure on the division between the home and away team, but you will get a considerable amount.

When it comes to training, plan for the long term. In Buzzerbeater one training form trains several things. Jump shout for instance trains both inside shot, jump shot and jump range, but it varies on how many weeks it takes and for which positions, the beauty is that no one knows for sure yet. There is a lot of players out there that is trying to find out, but it is not as easy as hattrick.
I'm trying to train only my outside players relying on buying the inside players. I don't know if thats the best decision but when I decided I had only two 19 year olds in my team and they were outside players (point guard, shooting guard and small forward), When the draft is over I might change focus depending on what I pick.

Match engine system I picked from my first few matches when I saw the percentage shots made from which positions (it is on the middle of the page when you click on the result). My big strong inner men scored over 120 per game so for me it was easy to decide to go for "look inside" for offense and I tend to play man on man defense (just because I like it in the real world. It might be wiser to change to some Zone defense once and a while.

I hope this helps you to get started and if you want any more specific answers send me a BB-mail.

Kingofnewyork

Sometimes I think, sometimes I don't
This Post:
00
10378.5 in reply to 10378.4
Date: 12/19/2007 2:42:00 PM
Overall Posts Rated:
00
I agree with what the others have said about your attendance, it'll pick up quickly, but you still need to be careful with your spending. You should get 50k a week for the first 4 weeks, which is a huge boost. Your TV game (the last one of the season for you) will bring you around 300k thanks to your division, which should get you safely through the offseason.

In terms of training, the prevailing idea is to either train "inside" guys or "outside" guys. This either means your PF/C or your SG/PG. You can mix in some training for your SF if you're clever. Guards mostly use the first 6 skills (jump shot, jump range, outside D, handling, passing, driving) and big men use the next 4 (inside shot, inside D, rebounding, shot blocking), but some of the skills matter for both, like how your PF might also use driving or your guards might also need some inside shot. It's pretty intuitive with real basketball.

Guys with balanced skills train faster, so when looking for trainees you would prefer a guy that was "average" in jump shot, jump range, outside defense, and handling to a guy who was "strong" in jump shot and "atrocious" in the other three.
In order to keep the skills balanced and the training faster, lots of people rotate among several skills, training each for 2-3 weeks at a time. For instance, for my guards I do 2-3 weeks of jump shot, 2-3 weeks of pressure, now I'm on 2-3 weeks of driving, etc. It's a little easier to train big men since they have less necessary skills than guards.

Trainees are expensive, especially balanced 18 yos, so I'd look on your team and see if you have any youth at a position and train that if possible. Training speed just doubled, so if you make sure your trainees get 48 minutes at the right position you should see some pops fairly quickly.

Hope this helps!

Message deleted
Message deleted
Message deleted
Message deleted
Message deleted
Message deleted
This Post:
00
10378.12 in reply to 10378.10
Date: 12/19/2007 4:40:02 PM
Overall Posts Rated:
00
It goes without saying, but try to get a scrimmage every week. If you can't find one go to the scrimmage thread([message= 10051.172]) and either post, or challenge someone who has posted. If you don't get every player at least 24 minutes each week, then their stamina MAY drop. (I had 3 players drop a level.)

Next season it will be easier in the first couple weeks of the season because you have the cup. Odds are the first few weeks you will get bots but unless you are positive you can win DON'T TIE them. I made the noob mistake off being a cocky, newly promoted, arrogant person and played my scrub line-up and TIE'd. (See game:(2039579))

Also, understand the difference in getting your players minutes:

Strictly follow Depth Chart will make your starters play 30+ minutes so you have your best players on the floor and Let Coach Decide will spread them more evenly. Your coach will put the best players on the floor so be careful you don't get any player over 90 minutes or their Practice this week will drop and they will not play up to their best possible.

AND WHATEVER YOU DO DON't: Spend any money on the TL until you know what your doing. I made that mistake and lost 120,000 on a horrible player! ((688467))

I started last season right around this time so I like to think I know the ropes. ( I have made all the mistakes, believe me!) If you need specific answers, you can just BB-mail me!

Good Luck!

P.S. Oh yeah, also, worship GM-Juicepats!(22777) :)

Edit: added some links



Edited by packer_22 (12/19/2007 4:41:20 PM CET)

Edited by packer_22 (12/19/2007 4:43:17 PM CET)

Edited by packer_22 (12/19/2007 4:44:39 PM CET)

Edited by packer_22 (12/19/2007 4:45:45 PM CET)

Last edited by packer_22 at 12/19/2007 4:45:45 PM

This Post:
00
10378.13 in reply to 10378.12
Date: 12/19/2007 4:51:43 PM
Overall Posts Rated:
303303
P.S. Oh yeah, also, worship GM-Juicepats!(22777)


I have no idea why, but hell, it sounds like a tremendous idea.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
Advertisement