many teams refused to hire enough well-paid players to drive their own profits down to zero.
Plus many of those teams are top division teams that were able to make much more per week then teams in lower division, hence creating a significant competitive gap between the divisions that is very difficult for new teams to ever expect to break thru, even if they happen to be better managers. I dont think the BB's want to turn the profit structure upside down like it is in HT, but there should be some balance.
The market will take a hit but in the long run this will be better for the game.
But the way for it is weird, because you reduce the income of the teams just slightly who earn those big amounts of money and the teams who would be close to a balance without income make bad deficits.
Shouldn't be a fix for the problem, to make it attractive to buy player with high salarys and train then in those areas, instead of making the salary/effort coefficient worse for that players?
And wasn't the target with this salary system , to make the top players still affordable to the teams and avoid farms(even if they shouldn't be the way to go, but you still could compete with an outstanding C), and especially those players get more unattractive for top level teams.
Result: Good top level teams, get weaker and weak top level clubs still getting big founds and are less motivated to make the next step because then you can not afford to fly out of the PO in the first round or getting fifth.