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Suggestions > Cap player salary

Cap player salary

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This Post:
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155729.3 in reply to 155729.1
Date: 9/1/2010 12:02:41 PM
Overall Posts Rated:
4040
Maybe it could be done more realisticly. Normally player earns the wage according to the level of the division. So once he goes to 1st division, he would demand more salary than in 2nd league.

This would create the possibility to train even these players. While in advance there would be national cup more challenging even for lowleague teams.


Im so glad, that I cannot be 1-balled:)

Last edited by aigidios at 9/1/2010 12:03:11 PM

This Post:
22
155729.4 in reply to 155729.3
Date: 9/1/2010 2:53:17 PM
New York Chunks
II.2
Overall Posts Rated:
943943
Why should a player make more or less based on the league? At a lower league, he might be an all star. But the same player in a higher league could be a bench player. The player's value never changes, the level of competition does.

Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!
This Post:
00
155729.5 in reply to 155729.3
Date: 9/2/2010 10:45:26 AM
Jokehim Maniacs
SBBL
Overall Posts Rated:
188188
Second Team:
Jokehim Maniacs II
Maybe it could be done more realisticly. Normally player earns the wage according to the level of the division. So once he goes to 1st division, he would demand more salary than in 2nd league.

This would create the possibility to train even these players. While in advance there would be national cup more challenging even for lowleague teams.


Im so glad, that I cannot be 1-balled:)

The suggestion is quite decent but not going to work as this would cause too much problems. If players would have level specific salary they would have to increase their salary when you promote and suddenly you could not afford the wage bill. It would also make teams in lower divisions too strong in comparison with top divisions and not because those teams have a better manager but that they have salary help.

It also does not make sense that the best players should be at any other level than the highest level so that a system that would support such structure would not make sense.

This Post:
00
155729.6 in reply to 155729.1
Date: 9/2/2010 10:48:52 AM
Jokehim Maniacs
SBBL
Overall Posts Rated:
188188
Second Team:
Jokehim Maniacs II
It is hard to stop teams that trains their players to higher salary then they can afford. But for teams that buy such player it would be good to add a requirement that they can afford both the transfer fee and salary for 5 weeks. At least I do not think that there are such demand at the moment. I at least have the suspicion that teams have to sell the player because they must avoid bankrupcy.

So my suggestion is to have harder demands on teams that buy a player with such salary and that teams that train a player to a too high salary will be treated differently. Not sure how they should be treated though.

This Post:
33
155729.7 in reply to 155729.6
Date: 9/2/2010 2:04:35 PM
Overall Posts Rated:
5050
General Problem
The best players in BB are not in the best teams at the BB. This is unrealistic.

Specific Problem
There a lot of monster-players with over $400 000 salary who are always on the TL transfering from a low division club to the other.

Temporary/Instant Solution
Lower the soft cap of the high-potential ratings. Now I think the things are like this:

Superstar ---> ~ $150 000
MVP ---> ~ $220 000
Hall Of Famer ---> ~ $500 000
All-Time-Great ---> ~ $1 000 000

The soft caps should be like:

Superstar ---> ~ 130 000
MVP ---> ~ $180 000
Hall Of Famer ---> ~ $250 000
All Time Great ---> ~ $ 350 000

So, this way, we force the managers no to make other Tapias...

Last edited by Ricky Davis at 9/2/2010 2:05:40 PM

This Post:
11
155729.8 in reply to 155729.7
Date: 9/2/2010 3:21:40 PM
Jokehim Maniacs
SBBL
Overall Posts Rated:
188188
Second Team:
Jokehim Maniacs II
Problem is probably not the high salaries. Problem is that those monsters are not as good as their salary. There are teams that can afford to play those salaries but three players with 200k salary is much better than one 500k player and 2 50k players. Until it is an option for the absolute best teams to have a poorly trained monster instead of three well trained players with lower salaries these 500k monsters will keep rotating between teams I guess. But I do not think that the solution is to lower the caps because then there will also be deleted an extra dimension of the game. There actually are very useful 500k players as well and it is also nice with having the possibility to have such superplayer.

This Post:
00
155729.10 in reply to 155729.9
Date: 9/3/2010 5:21:21 AM
Overall Posts Rated:
959959
I believe it is possible to create 1 million $ salary centers with the current salary formula and training speeds. However so far trainers are very reluctant to go beyond 500-550k, because when they do it becomes impossible to hold such a player. As salaries will decrease over the coming seasons


i believe the decrease of the salary is the magic word, the BB said that they expect the elite players @ the actual salary even in the future and you won't get those 1 Mio player when he isn't a "one and only".

And even when the actual 500k center are often transfered betwen the team, i could imagine that you could hold them especially for just promoted teams who need to build a competive team with low money to invest but still a lot unused weekly income.

This Post:
11
155729.11 in reply to 155729.7
Date: 9/5/2010 10:25:53 AM
Overall Posts Rated:
204204
General Problem
The best players in BB are not in the best teams at the BB. This is unrealistic.


What are 'the best players'?
Who says that the players earning the most are the best players? I think these are the players which give as much performance as needed for as less money as possible. And with as much performance as needed I don't mean the better 'grade' the player is given but outsmarting the opponent in as much ways as possible, it's all about creating as much mismatches as possible. Those 500k C's only create a few mismatches. Besides that salary management is a big part of this game, and if you would make such a cap that would be gone, and topteams would stay on top forever..

I don't think there is a problem, there are just a lot of players trained more or less bad..

This Post:
11
155729.12 in reply to 155729.8
Date: 9/5/2010 10:36:27 AM
Overall Posts Rated:
404404
Problem is probably not the high salaries.

Wrong.The BB fails in creating a balanced salary system for the players,so a top level center is unaffordable
But every change you want to make,it will distort drammatically the market,so there isn't any possibilities to act on salaries players.we have only to wait that gradually the incomes of the I and of all the lower divisions will increase till a level when some top team could find convenient to have these players.But you had to wait a lot of seasons

This Post:
00
155729.13 in reply to 155729.12
Date: 9/7/2010 5:38:21 AM
Overall Posts Rated:
3232
In a normal economy, as long as something is in demand, the price for that something can be maintained.

The high salary players are shuffled around, but apart from needing to move to a new home now and then (how much trouble will that give them with their spouse/girlfriend???) they can maintain their lifestyle. They are in demand, so they are there and a valid part of our BB-Economy.

What would be troublesome is if these players aren't being hired anymore. The logical reaction to that would be for the player to lower his (her?) salary to become more in demand again.

Maybe this is logical: When a player hasn't been playing for a while, their skills decrease, thus their salary decreases as well. And at some point they are again affordable. Maybe they can even be trained again to have a better skillset then before.

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