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Suggestions > Home grown players salary.

Home grown players salary.

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172620.3 in reply to 172620.1
Date: 1/27/2011 6:31:19 PM
Overall Posts Rated:
744744
I think that if you train your own draftee, it should take longer for the salary to increase. This would be better, becuase then the lower division teams could afford to train players to be great, and not have to sell them immedietly whenhis they start to be good. Also, this would make the lower division leagues more competitive.


I disagree.

If draftees are the only ones who have slower increases in salary, a team like mine in the 2nd division would be far too profitable (I have 9 draftees on my roster, 5 of whom will get trained at some point this season). Is it fair if I get the same discount you do? What about a 1st division team?

Players have 12 skills. Not all of them are expensive. Think about that while you're training.

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This Post:
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172620.4 in reply to 172620.3
Date: 1/27/2011 6:49:42 PM
Overall Posts Rated:
14651465
You are probably the most extreme example in the entire BB world. You have been playing since season 2 (an awesome achievement in itself - I am sure much less than 1% of teams have) have kept those wonderful Allstar* players as well as having drafted a ton of trainable players in the more recent years. Some teams are lucky - I am - and draft good rookies all the time, while others seem to get rubbish all the time. One of the guys in my league has been looking for a draft pick to train forever, last season after investing $20,000 a week for the entire season he got 2 benchwarmers and a role player. This season he got a $3,000 star, his best draft pick ever!

What about a 1st division team?


Find me a first division team that has 9 of its draft picks playing for it and I'll admit there is a problem.

This Post:
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172620.5 in reply to 172620.4
Date: 1/27/2011 7:14:00 PM
Overall Posts Rated:
744744
You are probably the most extreme example in the entire BB world. You have been playing since season 2 (an awesome achievement in itself - I am sure much less than 1% of teams have) have kept those wonderful Allstar* players as well as having drafted a ton of trainable players in the more recent years. Some teams are lucky - I am - and draft good rookies all the time, while others seem to get rubbish all the time. One of the guys in my league has been looking for a draft pick to train forever, last season after investing $20,000 a week for the entire season he got 2 benchwarmers and a role player. This season he got a $3,000 star, his best draft pick ever!

This really isn't about the quality of the draft picks at all. (I haven't drafted a decent 18yo in a long long time.) It's about draftees somehow getting a discount for being trained, whereas no discount would exist for bought players. There is already an incentive in place to train draft picks, it's called merchandise.

What about a 1st division team?


Find me a first division team that has 9 of its draft picks playing for it and I'll admit there is a problem.

What if it was only 2? What if they were both NT centers? Should the discount still apply?

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This Post:
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172620.6 in reply to 172620.5
Date: 1/27/2011 10:54:19 PM
Overall Posts Rated:
4242
Yes I think that if it is our draftee, his salare should be lower even as a NT player

Last edited by shoe lover at 1/27/2011 10:55:15 PM

This Post:
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172620.7 in reply to 172620.5
Date: 1/28/2011 1:50:52 AM
Overall Posts Rated:
14651465
What if it was only 2? What if they were both NT centers? Should the discount still apply?


I say yes, but don't forget that in my system you only get a discount if their salary this season is higher than last season, so if their salary in season 15 is $300,000 and in season 14 it was $300,000 they get a massive discount of...nothing.

This Post:
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172620.8 in reply to 172620.7
Date: 1/28/2011 5:53:32 AM
Overall Posts Rated:
135135
I believe that's why they implemented a merchandising bonus for having homegrown players, it's not a direct discount as your suggestion, but it helps your payroll anyway.

I was also almost forgetting about the fan survey, in which there's a "I'm familiar with the players" thing which increases your tickets income as well.

Last edited by Welington at 1/28/2011 5:58:37 AM

This Post:
00
172620.9 in reply to 172620.6
Date: 1/28/2011 8:44:13 AM
Overall Posts Rated:
744744
Yes I think that if it is our draftee, his salare should be lower even as a NT player

I'm guessing you're not aware of the merchandising kickbacks associated with owning a NT player you drafted. They're pretty retarded, and more than helpful in maintaining the salary of such a player.

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
00
172620.10 in reply to 172620.7
Date: 1/28/2011 8:49:25 AM
Overall Posts Rated:
744744
What if it was only 2? What if they were both NT centers? Should the discount still apply?


I say yes, but don't forget that in my system you only get a discount if their salary this season is higher than last season, so if their salary in season 15 is $300,000 and in season 14 it was $300,000 they get a massive discount of...nothing.

You've conveniently forgotten in your system that salaries are adjusted every off-season against those of the highest-skilled players in the game. It's quite possible to train a player and have his salary decrease (i.e., training a, say, 26yo 300k center from atrocious OD to inept OD).

Another issue that occurs to me (and perhaps I'm not understanding your meaning perfectly here) is that this player got a discount in season 14. If he has the same salary in season 15, and you remove the discount, suddenly he costs more in season 15 than he did in season 14 as a penalty for not increasing his salary, which (excuse me for saying so) is freaking ludicrous.

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This Post:
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172620.11 in reply to 172620.9
Date: 1/28/2011 8:53:00 AM
Overall Posts Rated:
14651465
Yes but now you are talking about such a tiny minority of teams. There are how many teams in the USA? 3,500? And I imagine less than 12 actually have a player on the senior national team. I doubt all 12 actually drafted the guy. I know a player who has his own draft pick in the Australian senior team and he gets crazy merchandising. So yes there is already a huge bonus for those lucky few teams but I am a little more concerned with helping the other 3,500.

This Post:
11
172620.12 in reply to 172620.11
Date: 1/28/2011 8:58:49 AM
Overall Posts Rated:
744744
Yes but now you are talking about such a tiny minority of teams. There are how many teams in the USA? 3,500? And I imagine less than 12 actually have a player on the senior national team. I doubt all 12 actually drafted the guy. I know a player who has his own draft pick in the Australian senior team and he gets crazy merchandising. So yes there is already a huge bonus for those lucky few teams but I am a little more concerned with helping the other 3,500.

You don't think this would change how people play the game? You think I have kept 9 of my own draftees because they're awesome players?

Nope, and I only plan to train them for the merch kickbacks. If you want a discount for training the players you drafted, then train the players you drafted. The mechanics are already in place, we're not exactly curing cancer here.

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
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This Post:
00
172620.13 in reply to 172620.1
Date: 1/29/2011 7:50:00 AM
Overall Posts Rated:
209209
There is already an incentive in place to train draft picks, it's called merchandise.


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