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Loyalty bonus

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This Post:
11
262128.3 in reply to 262128.2
Date: 8/15/2014 4:00:11 PM
Overall Posts Rated:
4343
I can't tell exactly how much profit I can make from that "bonus", but obviously the one I talk about is much more substantial than earning 22k per week instead of 20k in merchandise.
In the end, I'm talking about assisting home-grown players on the court, which I believe is definitely more attractive than training and keeping draftees solely because 3k-4k more per week, if so.

Last edited by m4nufactured at 8/15/2014 4:04:04 PM

This Post:
11
262128.4 in reply to 262128.3
Date: 8/15/2014 9:03:45 PM
Overall Posts Rated:
766766
I think its a bit more than that.

I know what u mean though, you want skill-points as a form of loyalty bonus.

i dunno about that - maybe not normal skill points, but maybe their experience goes up faster instead. I don't quite see the logic between being a draftee in ur own country and being able to train faster.


This Post:
11
262128.6 in reply to 262128.2
Date: 8/17/2014 10:35:40 AM
HAHA001
IBL
Overall Posts Rated:
476476
If that's true, I would like to see the breakdown of the merchandising income. Such as home grown player bonus and players from my own country on weekly basis ... Similar to what we can see the breakdown of overextension tax :)

This Post:
22
262128.7 in reply to 262128.6
Date: 8/17/2014 9:40:01 PM
Overall Posts Rated:
766766
yes I agree with this, i think it would nice if we had more information regarding the influence of certain events upon our merchandising income stream.


This Post:
00
262128.8 in reply to 262128.1
Date: 1/1/2015 7:21:32 AM
HAHA001
IBL
Overall Posts Rated:
476476
Good idea, but I didnt see any comment from BB. Hope we could see the loyal bonus next season, either by the means of better ability or merchadising income.