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Patient/Isolation Offense Players

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From: E.B.W.

To: er1k
This Post:
00
271743.3 in reply to 271743.1
Date: 7/31/2015 4:01:54 PM
Overall Posts Rated:
26152615
He still has to be able to defend somewhere, whether that be at PG or SF or somewhere else. I also don't think you need 16 JR. A player with 13-14 JR would be fine and you could move more skills elsewhere. I also agree about the Passing that Sparky said. Maybe -2 JR, -3 PAS and add some more defensive skillpoints, and I would love him.

Something like this:



Last edited by E.B.W. at 7/31/2015 4:07:38 PM

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
From: er1k

This Post:
00
271743.4 in reply to 271743.3
Date: 7/31/2015 4:40:29 PM
Berlin Street Style
III.1
Overall Posts Rated:
7676
My line of thought is this:

I probably don't need 4 very good defenders because few teams have 5 good offense options. Most of the time I can predict at least one player that I can guard with this guy and it will not lead into desaster. On the top level of competition this will usually not be true. However, at that level you will often have more than 125 TSP available.
More defense (especially OD) will also make him much more expensive soon.

On offense, I want him to be effective everywhere on the court to abuse any kind of mismatch he has. Whether it be raining 3s all night or driving and scoring inside. Whatever the defender gives him, is fine. That's why I'd like to have high JR next to high DR and IS. 3s are worth 50% more than 2s after all.

Passing is imo important because this player might drive to the basket a lot and could create lots of easy dunks for teammates when help defense is used. Uncontested dunks are even better than driving layups, right?



From: E.B.W.

To: er1k
This Post:
11
271743.5 in reply to 271743.4
Date: 7/31/2015 5:04:25 PM
Overall Posts Rated:
26152615
I'd say at the top level specifically along with most D.II leagues, there is no incredibly weak offensive threat. My point is you don't need 16/16 to drain threes. 16/14 or 17/14 would be just fine, if not better in my opinion. The more defense that I added only raised his salary by 7k and he is no longer a weakling on defense, so I think it is beneficial. Passing is important but if he is a Me First player, he doesn't need 15 Passing, 12 would be fine, especially since there will only be a few times per game where that scenario that you stated will be used. I just think that OD is more important than PAS for this particular build. If he has higher potential, then I say go for it and add more passing!

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
From: Myles

To: er1k
This Post:
00
271743.6 in reply to 271743.1
Date: 7/31/2015 6:09:18 PM
Overall Posts Rated:
323323
Defense comes first.
JR doesn't have to be nearly as high as JS.

From: js8

To: er1k
This Post:
00
271743.8 in reply to 271743.1
Date: 8/1/2015 4:49:29 AM
Optic Fibres
EBBL
Overall Posts Rated:
569569
Second Team:
Wānaka Lakers
I love the outside skills of the player you've created, however I agree with Manon, Sparky and EBW, his defence is appalling and wouldn't cut it in your division. Regarding your comment about the having four good defenders, if teams scout well, they'll realise he's your weakness and exploit him too.

I'd do very similar to the others, -3 PA, -2 SB, -1 JR and +1 ID and +5 OD, now for me, he is a better looking player who will be a scoring machine but can also do a job defensively.

From: js8

This Post:
00
271743.10 in reply to 271743.9
Date: 8/1/2015 6:31:05 AM
Optic Fibres
EBBL
Overall Posts Rated:
569569
Second Team:
Wānaka Lakers
If that's the case, then remove an OD and a PA, that'll decrease the salary somewhat, not sure by how much.

This Post:
00
271743.13 in reply to 271743.11
Date: 8/3/2015 9:53:19 AM
Overall Posts Rated:
654654
I think the most important skill for a me-first player is DR IMHO. I think DR impacts how well a players using his JS/JR/IS. From the game manual:

Driving: Allows the player to create his own shot without a good pass from a teammate. Better driving creates shots more often and creates better shots on average


You still want to have good levels of JS, JR, and IS for a scorer but I always found that a shooter shoots better and an inside scorer scores inside better with high levels of DR.

I have a guy on my team that has alot of JS/DR and only 8 JR that is top 10 in my USA DII league in 3-point % and #2 in PTS/48 (#5 in all of USA DII)

Last edited by Phyr at 8/3/2015 10:03:13 AM