I did not know. We checked the site when it was put online, and for the first 15 minutes - half an hour, every page was opening really quickly. I have not checked the player pages from then up until about 6:30 when I was warned about the state of the site by a colleague. The first transfers were starting at 6, so when I delayed transfers for 2 hours at that point, already some had their auctions ended. After that I took some steps to relieve the server and looks like it worked, up to a degree, so no further delays of transfers were needed.