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Bugs, bugs, bugs > Transfer compare bug?

Transfer compare bug?

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From: OJAY

To: Mike
This Post:
00
37511.3 in reply to 37511.2
Date: 6/30/2008 2:15:24 PM
Overall Posts Rated:
1111
I know the next thing you're going to ask, so I will go ahead and answer it now: the eligible skills are P, H, and OD for Point Guards; JS, JR, and OD for Shooting Guards; JS, ID, and R for Small Forwards; and ID, IS, and R for both Power Forwards and Centers. I warn everyone not to overanalyze these skill sets. They were not choosed because they are the most important, or the most common skills for each position, but merely because each set of 3 together offered maximal coverage of the top skills that occur in each position. For example, outside defense is an important skill for small forwards, but inside defense may have been chosen as one of the 3 SF options instead because more SFs have one of {JS, ID, R} as one of their top skills than have one of {JS, OD, R}. I am just speculating, but this may be because there is a stonger positive correlation beween JS and OD than there is with JS and ID. In any case, it is not correct to assume based on the skill sets that ID is more important than OD, or that there are more SFs with top skill ID than there are with top skill OD, or that SFs with high ID sell for more than SFs with high OD. The sets were chosen together, as a group of 3, to leave as few players out as possible, and nothing more.




Hi Mike, it would be nice if you could write down this into the rules or even better into the sentence of the estimation and so all people can know about that!

Thanks!!!

This Post:
00
37511.4 in reply to 37511.2
Date: 6/30/2008 2:19:34 PM
Overall Posts Rated:
225225
For example, outside defense is an important skill for small forwards, but inside defense may have been chosen as one of the 3 SF options instead because more SFs have one of {JS, ID, R} as one of their top skills than have one of {JS, OD, R}. I am just speculating, but this may be because there is a stonger positive correlation beween JS and OD than there is with JS and ID.



Aside from the positive corellation of JS and OD, the more important reason is that players with JS and OD (but no ID) are, I would think, way more likely to be classified as SGs rather than SFs.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."