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Scrimmage Game Engine Feedback

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This Post:
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86131.3 in reply to 86131.1
Date: 4/16/2009 5:36:32 AM
Overall Posts Rated:
33
I think that this is the right way to improve the game engine..but I 'm only "afraid" about the new defense engine: I hope that these changes about the zone won't give larger relevance to the random factor..

This Post:
00
86131.5 in reply to 86131.1
Date: 4/16/2009 6:40:05 AM
Overall Posts Rated:
99
Well my first scrimmage was ugly :) I did have some bad players on the court but they all got pillaged. Going off just one game i think Respectable in both passing and handling is going to be minimum to prevent a mountain of turnovers.

should be fun next season!

This Post:
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86131.6 in reply to 86131.5
Date: 4/16/2009 7:15:03 AM
Overall Posts Rated:
506506
I think thsoe changes are great and those changes will make the game more realistic again, thnx for those.

This Post:
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86131.7 in reply to 86131.1
Date: 4/16/2009 7:44:31 AM
Overall Posts Rated:
11
For highly skilled teams these effects will be reduced, for middle of the road teams this effect will be relatively unchanged, and there will be a small bump in home court advantage for weaker teams.

Can you tell us what you mean by a "weaker team"? Is it defined based on the team ratings (if so, is it some kind of average or every rating is influenced by HCA individually, depending on how high it is) and is it absolute or relative?

This Post:
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86131.8 in reply to 86131.7
Date: 4/16/2009 8:32:49 AM
Overall Posts Rated:
33
I hope the total amount of rebounds have lowered.

I mean, in BB things like "Out of bounds", or "team rebound" dont exist.

Would be nice though, and an option with a "rebound preference", like in NBA.


This Post:
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86131.9 in reply to 86131.8
Date: 4/16/2009 10:26:37 AM
Overall Posts Rated:
00
Other than help defence, can inside guys use shotblocking to alter shots? Such that shotblocking is actually useful now?


This Post:
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86131.11 in reply to 86131.4
Date: 4/16/2009 10:55:36 AM
1986 Celtics
IV.21
Overall Posts Rated:
88
at present you are correct, that only the HCA/enthusiasm changes should affect the team ratings, however we are considering changing the rebounding team rating to better reflect the new engine, but that change has not been made.

This Post:
00
86131.12 in reply to 86131.7
Date: 4/16/2009 10:58:55 AM
1986 Celtics
IV.21
Overall Posts Rated:
88
i am not going to get too specific in my answer but middle of the road for me means relevant skills in the respectable-proficient range. you should just be aware that there is a change and realize that you need to recalibrate your sense of what these factors give you as you did with the original factor, and my broad description should guide you in making that recalibration. I am not going to explicitly lay out the formulas however.

This Post:
00
86131.13 in reply to 86131.8
Date: 4/16/2009 10:59:39 AM
1986 Celtics
IV.21
Overall Posts Rated:
88
we want to implement this in the future, but we need to make changes to the match viewer to make this possible so those changes were not included in this update.

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