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Ingame rotation

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This Post:
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1584.30 in reply to 1584.28
Date: 10/13/2007 7:32:49 PM
Overall Posts Rated:
99
lol how can I train my 10 coach?
He managed to let my poor player 53 minutes on the court (overtime), and it is precisely his favorite player, the same one that has dropped to "average" PTW because of the coaches passion for him :-)

PS: another extremely easy win :-) my poor heart!

This Post:
00
1584.31 in reply to 1584.30
Date: 10/14/2007 12:23:38 AM
1986 Celtics
IV.16
Overall Posts Rated:
88
I have an interesting idea... why don't we let managers set how much they "like" a player... and this could bump the rating the coach uses to decide whether the player gets to play. Therefore if you think the GE is overvaluing the skills of player X then you could downclick how much you like that player and the GE would react accordingly.

This would give users a fun, flexible, but not perfect control over minutes that would be sort of realistic to how much control real GMs have over coaches.... hey isiah i want you to play little nate robinson more, brown isn't gonna listen 100% to isiah's rantings.. but he get more PT than he would otherwise...

From: johny13
This Post:
00
1584.33 in reply to 1584.31
Date: 10/14/2007 1:34:41 AM
Overall Posts Rated:
99
nice idea!

From: goddo
This Post:
00
1584.34 in reply to 1584.31
Date: 10/14/2007 1:37:37 AM
Overall Posts Rated:
00
I have an interesting idea... why don't we let managers set how much they "like" a player... and this could bump the rating the coach uses to decide whether the player gets to play. Therefore if you think the GE is overvaluing the skills of player X then you could downclick how much you like that player and the GE would react accordingly.

This would give users a fun, flexible, but not perfect control over minutes that would be sort of realistic to how much control real GMs have over coaches.... hey isiah i want you to play little nate robinson more, brown isn't gonna listen 100% to isiah's rantings.. but he get more PT than he would otherwise...


That would be very useful!

This Post:
00
1584.35 in reply to 1584.31
Date: 10/14/2007 10:33:08 AM
Overall Posts Rated:
88
seems like a great idea.
I first started this post because, I couldn't handle the minutes spreading, which means some of my players didn't get enough training.

This would ease things up

y