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Defense for PF/C

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246008.30 in reply to 246008.27
Date: 8/6/2013 9:41:25 AM
Overall Posts Rated:
32293229
You will never make it to D.II unless you have a Center with at least 16-17 ID

Interesting. I could have sworn I spent 5 or so seasons in D-II before deciding to tank. Never had a 15+ ID that whole time except for one season in D-II (and I didn't do particularly well that season). There are many ways to win...you don't need monstrous ID guys to make it happen.


I always find "I did" to be a most satisfying answer to "you can't."

The thing I will add that may be more important as well for the higher OD variety big man is RB. The game I got run out of the Cup (on a -2 effort on the road, but still) my defense was pretty adequate in terms of the first shot, but because of the CT and massive rebounding edge (they rebounded more of their misses than I did!), there were a metric buttload of followup shots where Gigantor the Dunkinator stepped on my guys and either scored, drew a foul, or both. It would be interesting to see how the responses in the thread would be changed if instead of 33 points for three skills, it was 44 for those three plus RB.

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246008.31 in reply to 246008.30
Date: 8/6/2013 10:36:18 AM
Overall Posts Rated:
455455


The thing I will add that may be more important as well for the higher OD variety big man is RB. The game I got run out of the Cup (on a -2 effort on the road, but still) my defense was pretty adequate in terms of the first shot, but because of the CT and massive rebounding edge (they rebounded more of their misses than I did!), there were a metric buttload of followup shots where Gigantor the Dunkinator stepped on my guys and either scored, drew a foul, or both. It would be interesting to see how the responses in the thread would be changed if instead of 33 points for three skills, it was 44 for those three plus RB.


That might not be the best game for you to use as an example that your require better rebounding, whenever I've played TIE vs Crunch I find that rebounding is the biggest statistical edge that the Crunch team receives. Makes sense though as rebounding has a lot to do with effort.

This Post:
00
246008.32 in reply to 246008.31
Date: 8/6/2013 11:17:33 AM
Overall Posts Rated:
32293229


The thing I will add that may be more important as well for the higher OD variety big man is RB. The game I got run out of the Cup (on a -2 effort on the road, but still) my defense was pretty adequate in terms of the first shot, but because of the CT and massive rebounding edge (they rebounded more of their misses than I did!), there were a metric buttload of followup shots where Gigantor the Dunkinator stepped on my guys and either scored, drew a foul, or both. It would be interesting to see how the responses in the thread would be changed if instead of 33 points for three skills, it was 44 for those three plus RB.


That might not be the best game for you to use as an example that your require better rebounding, whenever I've played TIE vs Crunch I find that rebounding is the biggest statistical edge that the Crunch team receives. Makes sense though as rebounding has a lot to do with effort.


Oh, I know that the specific game was a non-typical scenario (-2 Effort, on the road, with the wrong specialty PR guy). It's more of a general case that if you're playing a strategy looking to prevent the ball from getting down low rather than trying to smother the guys who get it down low, you've got to have enough rebounding to make sure they can't go around your defense by going over it.