I really cannot see how can someone shoot with 50% when 2 levels behind before adding in the mots bonus.
If mots gives just a 10% bonus, that's almost one full level added.
I would like to point you to the following line from the match report:
Both teams played at the same effort level.
So MOTS (by which you probably mean Crunch Time anyhow) bears absolutely no relevance to the game at hand.
It does.
In a previous thread a GM pointed out that Crunch Time effect kicks in for
defences only* so no effect is related to the attacks.
That means about 3 full levels more for Pericle's team (assuming a 10% bonus) while he is still superior or on par with his opponent defence. Please note that CT effect is even lower for a lower rating defense, as it's likely a percentage bonus (giving you more benefits with high ratings)
*and rebounds, by the way.
Can you link some teams with good offensive flow playing slow tactics?
No, I can't (mostly because with the current game engine people play slow tactics fairly rarely -- and there is a reason for that).
I can, however, use my head, and put together the following two concepts:
* Offensive flow determines the rate at which the offense generates assists and avoids turnovers.
* Slow-down tactics usually involve more "looks at the basket" per possession, or in other words make more passes before they take a shot.
I'd like to toss in another concept which comes from the match observation in the Italian community:
*slow-paced tactics are useless despite your offensive flow---->offensive flow is useless.
I don't really think it's really useless, though, but I guess you're looking at the wrong rating.
Look at the shots. 3 pts shots are 36 vs 31. Those shots have been taken with present offensive flow.
Why then such a lower percentage with much favorable ratings? ( ~50% for visiting team three pointers, ~33% for the home team)
Edit: and before you say "matchup ratings" the home team Guard is the one who took most shots. Now, if you look the MR it says 116.8.
He shoot 50 times, and I'd expect 58.4 points. He scored 36 (without taking free throws into account) or 22.4 less (about
30% less).
A "normal" percentage would have gained Pericle a win.
Last edited by baldovius at 11/10/2008 3:16:14 PM