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Suggestions > Abolish long term injuries

Abolish long term injuries

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This Post:
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180004.31 in reply to 180004.30
Date: 4/13/2011 1:24:20 PM
Overall Posts Rated:
699699
But I think that if injuries didn't exist in BB nobody would open a new thread complaining about it.


:)

I really wish you to enjoy the game better and have more fun.
No offence intended from me, I wish you the best of luck.

This is my last post in the thread and here are my last words :

If BB ddin't exist, nobody would make suggestions about it :)

This Post:
00
180004.32 in reply to 180004.29
Date: 4/13/2011 1:26:27 PM
Overall Posts Rated:
406406
...

Last edited by hupfingatsch ihm sein Knecht at 4/13/2011 1:28:28 PM

From: iwen
This Post:
11
180004.33 in reply to 180004.29
Date: 4/15/2011 6:02:30 PM
Overall Posts Rated:
345345
Why not adjust the injury system to still allow players to play, but limit their effectiveness?

Why not have injuries such as...

Bruised Elbow (1 week duration) - Reduces FT / JS / IS by 2 ie. Wondrous JS becomes Sensational for the week.
Broken Finger (2 week duration) - Reduces JS / JR / IS by 4
Concussion (1 week duration) - Reduces OD / ID / RB by 2

And many other random possibilities..

At least that way.. our players may still play, but their effectiveness will be limited.

From: CrazyEye

To: iwen
This Post:
00
180004.34 in reply to 180004.33
Date: 4/16/2011 2:22:01 AM
Overall Posts Rated:
959959
could be a nice addition, but i still want injuries where you had to sit at home.

This Post:
00
180004.35 in reply to 180004.34
Date: 6/5/2011 9:03:59 AM
Overall Posts Rated:
22
Im definitely one for injuries.. being a inferior side, i need all the luck i can get to win. a win is a win, its satisfying.

This Post:
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180004.36 in reply to 180004.35
Date: 6/5/2011 9:22:38 AM
Overall Posts Rated:
14651465
My PG still isn't back from his 2 week injury and now my C is out for 2 weeks as well. It sucks but that is basketball.

From: Bauss
This Post:
00
180004.37 in reply to 180004.21
Date: 6/5/2011 10:22:52 AM
Overall Posts Rated:
1717
I think adding a more specific injury system could help.

For example, when a player gets injured, the game should specify the exact injury (broken toe, pulled hamstring, etc) and let the manager decide if he wants to play the player. A lot of NBA players still play when they get injured. Perhaps temporarily decreasing the injured players' efficiency and abilities in game would make it more realistic and give managers more control to their team, then when the player recovers, everything will go back to normal. For such injuries such as a broken arm, obviously a player wont be able to play, but a sore finger most likely won't keep a good player off the court (might negatively affect his jumpshot though ;] )

From: CrazyEye

This Post:
00
180004.38 in reply to 180004.37
Date: 6/5/2011 4:30:30 PM
Overall Posts Rated:
959959
first of all we won't get such a decision live, and after the game it would make less sense. An overall i think te player decide if they play, and they had a doctor with taping quality if we compare it to BB.

From: Bauss

This Post:
00
180004.39 in reply to 180004.38
Date: 6/6/2011 2:38:35 AM
Overall Posts Rated:
1717
how would it make less sense after the game?

From: CrazyEye

This Post:
00
180004.40 in reply to 180004.39
Date: 6/6/2011 2:47:54 AM
Overall Posts Rated:
959959
when you say, player A will play the whole game instead of taking care of his health, and the game is already finished. The command would come a bit late.

From: Bauss

This Post:
00
180004.41 in reply to 180004.40
Date: 6/6/2011 2:49:14 AM
Overall Posts Rated:
1717
i didnt say that. I said for future games. Thats what people are complaining about, that injured players miss weeks and weks of games.

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