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From:
Ragans
To:
Sascha
This Post:
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3910.316
in reply to
3910.1
Date: 8/22/2008 7:46:16 AM
Overall Posts Rated:
30
At the standings also show most Steals and TO....
Ragans
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From:
somdetsfinest
This Post:
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3910.317
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3910.316
Date: 8/24/2008 9:40:27 AM
Overall Posts Rated:
459
I think it would be nice to add a link to the weekly schedule in the Team or perhaps Community section on the left hand side of the page. Thanks.
Once I scored a basket that still makes me laugh.
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From:
somdetsfinest
To:
somdetsfinest
This Post:
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3910.318
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Date: 8/24/2008 9:41:32 AM
Overall Posts Rated:
459
Actually, now that I think about it, why not add the weekly schedule to the right hand side of the page, under the buddy list?
Last edited by somdetsfinest at 8/25/2008 6:35:25 AM
Once I scored a basket that still makes me laugh.
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From:
Vos
This Post:
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3910.319
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Date: 8/25/2008 10:52:12 AM
Overall Posts Rated:
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Since there's already an option to choose "Depth Chart until 4th" in game tactics. Instead of relying on your coach to decide what would be best for your team in the 4th, why not allow the option to set the actual player rotation for the 4th quarter? Perhaps even for every separate quarter.
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From:
Vos
To:
GM-kozlodoev
This Post:
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3910.321
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3910.320
Date: 8/25/2008 12:54:03 PM
Overall Posts Rated:
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That option follows the depth chart for
every quarter
. What I'm suggesting is that you should be able to set a different player rotation lineup for the 4th quarter, since you already have the option of letting your coach decide a separate rotation for the final quarter.
Last edited by Vos at 8/25/2008 12:54:39 PM
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From:
Vos
To:
GM-kozlodoev
This Post:
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3910.323
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3910.322
Date: 8/25/2008 2:04:47 PM
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Sometimes you don't want the "best" lineup in every quarter. The more control a manager has over his team's tactical approach for each game, the better.
Those who prefer simple tactics would still be able to set their team's rotation for the entire game without having to worry about each individual quarter just as they do now, so this change wouldn't effect them. As of right now, there's not enough depth. Some people like the minimalist style of gameplay, but I'm sure there are twice as many who'd rather play a more engaging game.
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From:
Vos
To:
GM-kozlodoev
This Post:
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3910.325
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3910.324
Date: 8/25/2008 3:40:55 PM
Overall Posts Rated:
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Frankly, I just don't see how adding more options will effect the game negatively. It can only enhance BuzzerBeater's gameplay. Those who'd still prefer to keep their team management to a minimum would still be able to set their tactics the way they'd normally do. The only difference is that those who have the desire to tweak additional details would be able to do so, as well.
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From:
Mod-oeuftete
To:
Vos
This Post:
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3910.326
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Date: 8/25/2008 3:46:55 PM
Overall Posts Rated:
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Here's a negative: What if introducing an additional layer of micromanagement conferred an advantage to those willing to spend that extra time doing the micromanagement, but those willing to do so were a minority? You'd kinda piss off the majority.
I think there's a balance to be struck between a deep game experience and one that's not too time-intensive. In my opinion, the equilibrium is pretty good right now.
Personally, I spend a lot of time on BB, as you might expect, and I absolutely do not want the extra detail you're proposing in setting tactics.
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