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What do you think of cross-training?

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From: Phantum
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191983.32 in reply to 191983.31
Date: 7/28/2011 5:25:55 AM
Overall Posts Rated:
5050
Cross-training is completely amazing and realistic. Just imagine I'm training handling and suddenly I understand that I can become a better rebounder while doing my dribbling training.

It's so fantastic! My PG will outrebound Centers! My Center will be a better shooter than SG! My SG will be a better Inside defender than PF! Fantastic!

Next thing I would suggest is to delete bounds between the positions. Let's make every player capable of doing everything. That would be even more amazing. This game won't have players known for shooting, rebounding or blocking. Everybody will be the same. That's so nice!

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191983.33 in reply to 191983.32
Date: 7/28/2011 5:47:12 AM
Overall Posts Rated:
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As an aside, I would not mind the cross training if the manager could decide what to cross train. In other words, decide what primary skill to train and what other skill to cross train (or even if they should cross train).

This would have a lot of sense
It would be like a player that uses 6 days a week to do a classic training,and 1 day in a week work on another aspect of the game because he want to be well-rounded
And the user should do if he want that his players have cross training and the skill he wants to train with cross training week by week so they create exactly the player they want

From: Koperboy

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191983.34 in reply to 191983.29
Date: 7/28/2011 5:59:32 AM
Overall Posts Rated:
952952

This is awful from the very first letter to the very last. Disastrous, I just cannot say anything else.


Actually you can. You can tell us why do you think this way. I'm sick of people just stating their opinion (mostly negative) without any arguments.

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191983.35 in reply to 191983.33
Date: 7/28/2011 5:59:47 AM
Overall Posts Rated:
406406
I would like to see a player trained for four seasons with the old system and the same player with the same training with the new system - so we could get a better understanding how different the results will be.

However I still dont like the randomness in this whole thing, just imagine you get really unlucky and all the "random" training goes into a skill you really dont want to be trained - this would stop managers training their cream of the crop just out of fear to get this one deadly pop that will boost the salary and significantly diminish the players market price.

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191983.36 in reply to 191983.35
Date: 7/28/2011 6:11:47 AM
Overall Posts Rated:
952952
Actually I changed my mind about cross-training. I don't like it that much anymore. I will tell you why.

I have a 20y old Superstar and I want him to play in NT. His potential is a bit low for NT, so I have to make a specialized player. In order to make that work, I have to choose which skill I don't want to train anymore, and I chose Passing (he's at Prolific already).
But in next two seasons of training it is possible that he pops in Passing anyway. This means that because of that pop in Passing, I have to give up at least 3 pops in DR and 2-3 in HA because Passing has a great effect potential wise. I don't want that! In this retrospective, my future trainees will all have to be Hall of Famers...not very good.

The best alternative I can think of is that we choose where should that 10% go to on weekly basis. Now THAT would be great. It doesn't matter if we can choose between limited number of options for secondary training; can you imagine you set OD training and as a secondary training you can choose DR+HA+SB or DR+HA+RB or SB+RB+HA?

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191983.37 in reply to 191983.36
Date: 7/28/2011 6:28:37 AM
Overall Posts Rated:
3939
In this retrospective, my future trainees will all have to be Hall of Famers...not very good.


I think NT players should have to be hall of famers, or at the very least MVPs, so in this respect I believe it is a good change.

Now, the choice of where the 10% can go over a number of other skills could be amazing, it would simulate real life in a more accurate manner. I think the selection should perhaps be 4 or maybe 5 chosen skills though as too few would make the pro's far out weigh the cons, there has to be some risk, or it would become too easy..

Just my 2 pennies..

I can accept failure, everyone fails at something. But I cant accept not trying. - MJ
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191983.38 in reply to 191983.37
Date: 7/28/2011 6:34:16 AM
Overall Posts Rated:
952952
I think NT players should have to be hall of famers, or at the very least MVPs, so in this respect I believe it is a good change.


Well, having own player play for NT isn't so much about financial gain, but more about being proud for it. So if I drafted a Superstar instead of MVP or HoF, I can still turn him into a NT player for a specific tactics. Not because I want to gain a ton of money out of it (I can't), but because I want to help my NT. Wit the new training system this may be impossible. I know new training system is a bit more realistic, but this means I invested two seasons of training for having a player that can't enter the NT. Great.

This Post:
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191983.39 in reply to 191983.38
Date: 7/28/2011 6:40:07 AM
Overall Posts Rated:
3939
I agree with you completely and I'm in the same situation... (19585309) Admittedly, I have only lost 1 season, but I still knew that it was going to be hard work to turn him into a NT player and I had started. But we still dont know where this '10%' will go, we might get lucky and never experience an unwanted pop.. Point is, we don't know what will happen yet, so I don't think it's a bad change... Yet.

I can accept failure, everyone fails at something. But I cant accept not trying. - MJ
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191983.40 in reply to 191983.39
Date: 7/28/2011 6:44:08 AM
Overall Posts Rated:
952952
Yeah...if I knew this is coming, I'd train his PA until Prominent and after two more seasons of training I'd wait if PA would pop...if it didn't, I'd train that. And if it did, it saved me two weeks of training.

From: kaygee

This Post:
44
191983.41 in reply to 191983.34
Date: 7/28/2011 6:55:23 AM
Overall Posts Rated:
173173
Okay, I just do not know where to start...

1. Until now, there has been an exact difference between players with high basic skills and the so-called multiskilled players. It was a maganer's decision whether to take the risk of leaving basic skills 1-2 levels lower to improve other ones and allow players to play in different positions than their best. This might have led to an advantage (or it might have not) but it was a matter of decision. The new rules definitely aim to reduce the importance of this decision and will lead to a certain balance between skills meaning that there will be too many similar players.

2. There is a group of players of a certain age (mainly 22-23 years old) who are developed to be national selected players. They naturally have high basic skills.These new rules will significantly slow their improvement down because they reduce the development of basic skills by roughly 10%. They all have a long term plan but they may never achieve the national level. This means that the work of a lot of managers has gone to outer space.

3. Players of a higher age will gain more importance baceause of a slower growth rate of young players (this is just silly, I just cannot say anything else...).


Finally: What I do not understand is why the creators of the game change a system that has been working well for ages. Are they bored with the game? A well-managed team has a training plan for at least 4-5 seasons, why does anyone spoil the implementation of the plans?

"Actually you can. You can tell us why do you think this way. I'm sick of people just stating their opinion (mostly negative) without any arguments."

You know I am sick of people changing the rules without stating their opinion. Has anyone seen any explanation to why the system was changed? I am a user of the game, the idea of the game is that it is for my entertainment and the entertainment of 60000+ other players. Now, I have put my points here just as you wanted. Now I am the one wo is looking for answers and I am absolutely sure that I wil not get any...

From: Koperboy

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191983.42 in reply to 191983.41
Date: 7/28/2011 7:04:07 AM
Overall Posts Rated:
952952
Thank you for you arguments, you presented them very well. After the initial praise, I started to think about my trainee and realized the same as you did, so my opinion changed. I don't want to say I hate the new system because I don't; a season or two will have to pass for us to see the change in practice. But if it works the way we all understand, the change actually could annihilate the two seasons I already invested for my trainee and the future three seasons I already have planned. Not only he maybe won't enter the NT, but I also knowingly gave up the promotion from D.III the season I drafted him.

Last edited by Koperboy at 7/28/2011 7:05:46 AM

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