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Atrocious JS with prominent JR ...

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258700.32 in reply to 258700.26
Date: 5/20/2014 1:20:18 PM
Overall Posts Rated:
455455
Interesting but the higher the better with every player right?

Obviously the questions that need to be asked are:

A: is the skill worth training at the expense of training other skills
B: is the time it takes to train that skill worthwhile
C: is the higher salary that comes attached with training that skill worthwhile in relation to the advantages that skill give your player.

I would assume that you're saying JR is helpful with bigs because C isn't effected very much but it's still makes a big difference in both A and B. IMO I still rate JR as an unimportant skill in the grand scheme of things.

Last edited by Beener not Beanerz at 5/20/2014 1:21:26 PM

This Post:
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258700.33 in reply to 258700.31
Date: 5/20/2014 4:06:48 PM
Overall Posts Rated:
32293229
. I would get rid of game shape this would make Jump shot more effective.


What in the name of Detlef Schrempf's loafers are you talking about? Game shape management is easy.


Easy or difficult to manage, I don't see the link between the two.


True, but when someone says "Because the sky is purple, I can tapdance on the ocean" you generally need to address the questionable statements one at a time.

This Post:
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258700.35 in reply to 258700.30
Date: 5/20/2014 4:16:12 PM
Overall Posts Rated:
137137
where are you getting that I said it was difficult to manage??? I don't remember saying anything of that nature... I said instead of having so many thing to hinder js/jr/, just use stamina. I said nothing about the management of it. If you want to base argument on that, then I don't have issue with it, the management. I said one has to go in my small opinion.

It no point in having this stuff on the same area on players. Games shape and stamina are almost the same things to me. It just players tired, playing poorly. . I don't have argument with management of minutes for gameshape. I dont care to say to thing of management of it . I said nothing on that area

Me personally I would like just let be stamina only. This way js/ jr would be more effective and fair to the tactics.<< this is what I said.

From: Mr. Glass

This Post:
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258700.37 in reply to 258700.36
Date: 5/20/2014 10:39:48 PM
Overall Posts Rated:
137137
it no easy answer to js/jr price or anything in my small opinion.. I was saying st and gs are almost the same to me.. I dont see much of difference.

As far 2-3 zone I play 3-2 a lot and saw a game and saw how it worked. Some say it based on sg.pg.. this is half true. it based on team inside defense with guard having high od maybe id as high as 6-8 id (which slaray gettable for everybody down to level 5). put two. Sf in the game once as Pf or dynamic PF who can drive. but they both have Id/od very high. This creates the pressure in 2-3, it shuts down the outside game as well as the inside game it creates steal as well.

The reason how I know this is because my Od is very high in the guards. I could understand what I was seeing .in the game, I think 2-3 one work good well with a fast offense to suit it and also patience. because it suppose to create steals.. I think R&g very work well with it too.

So in small guard need some id but very high od. the sf need both high. the pf/c need just high id. This is just a theory not a fact. I know the only factual part is the whole need inside defense nd guard need around 6-8 inside defense.


From: GM-hrudey

This Post:
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258700.39 in reply to 258700.38
Date: 5/21/2014 6:40:16 AM
Overall Posts Rated:
32293229
I wish the 2-3 zone was as easy as that to get to work. I used the 2-3 zone in a game i was sure to lose just to see what it did: (71840643).
There's not much more in that game i could have done about the defensive part. I got three bigs defending the paint that got 15+ ID/SB and 8+ OD. None of the guards have low OD and the two starting has 8+ in ID to.


But I thought we had heard that SB should fix the 2-3 zone.

Unfortunately, the 2-3 zone in most cases is like a small store that has had problems with customers stealing items from the shelves deciding to put the cash register outside, unlocked, so people would stop coming in to steal the product. It might stop you from getting beat inside quite so much, but it certainly won't stop you from getting beat.

This Post:
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258700.42 in reply to 258700.41
Date: 5/21/2014 1:08:35 PM
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